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Civilization Tech Scales

Societies and civilizations differ vastly according to the increasing density of the tech they are based on. And while most civilizations will tend to embody a range of sizes, scales, and applications, there will usually be a defining scale, represented by the minimum practical level on which eir industry is based.




Note: In the following list of civilization types, the suffix -tech means that this is the smallest, densest and highest tech level (i.e. everything down to) this scale, whilst -scale means this is the largest scale on which this civilisation rests. e.g. a nanoscale civilization does not incorporate technology on grosser, larger unit size than nanotech.
 
Macrotech-based Societies and Civilizations Macrotech-only based Societies and Civilizations:

Macrotech, macroscale civilisations represent the most primitive basic state. This is where naturally evolved civilisations begin. Many prim and ludd societies are included here.
 
Microtech-based Societies and Civilizations Microtech-based Societies and Civilizations:

Microscale civilisations incorporate macrotech (as do most large-scale civilizations) but control structures and energy using microscopic (on the order of micrometers and less) tools, e.g. optical and x-ray lithographic integrated circuits, and genetic engineering. In the current era these are mostly ludd groups or societiums.
 
Macroscale to Nanotech Societies and Civilizations Macroscale to Nanotech Societies and Civilizations:

While all advanced civilizations are nanotech or higher (ultratech), unaided subsingularitan sophonts will tend to use instead hybrid microscale and nanoscale tech along with macrotech. While hardly competitive with more advanced polities and civilisations, they can still be found away from the main centers.
 
Macroscale to Picotech Societies and Civilizations Macroscale to Picotech Societies and Civilizations:

Nanotech-based Societies will often acquire through trade more advanced, pico-level technology. In the current era this includes the bulk of lesser civilisations in less connected Inner Sphere worlds, polities, and habitats, the Hinterworld Regions, and the Outer Volumes are hybrid picotech, nanotech, and advanced microtech level. Frequently there is hyperturing supervision and regulation regarding the highest tech levels.
 
Macroscale to Femtotech Societies and Civilizations Macroscale to Femtotech Societies and Civilizations:

Most of the biont and vec -friendly central civilisation active in the Inner Sphere, such as the Sephirotics and other very advanced civilisations, are hybrid femtotech, picotech, and advanced nanotech, with occasional hypofemto intervention, functioning on a macroscopic scale. Frequently very hierarchical, there is higher toposophic supervision and regulation regarding the highest tech levels.
 
Nanoscale Societies and Civilizations Nanoscale based Societies and Civilizations:

Nanoscale, hyperfast Solidstate or Utility Fog, civilisations completely control matter using nanotechnology, achieving atomic precision. Almost always transapient. While some may continue indefinitely, such civilizations may easily become unstable, transcending at best, and undergoing hyperbolic collapses at worst.
 
Nanoscale to Picotech Societies and Civilizations Nanoscale to Picotech Societies and Civilizations:

Solidstate or Utility Fog Transapient societies, more advanced than standard nanoscale civilisations. The picotech is often embedded in a nanotech support structure. Frequently there is higher toposophic supervision and regulation regarding the highest tech levels. The AIs and transapients of this level are often a toposophic level above the nanotech AIs.
 
Nanoscale to Femtotech Societies and Civilizations Nanoscale to Femtotech Societies and Civilizations:

Even more advanced hyperfast solidstate civilizations. Hierarchical, with higher toposophic regulation regarding.
 
Picoscale based Societies and Civilizations Picoscale Societies and Civilizations:

Picoscale computronium or picolect civilisations controlling matter using picotechnology working with subatomic particles and quantum field events.
 
Picoscale to Femtotech Societies and Civilizations Picoscale to Femtotech Societies and Civilizations:

Higher toposophic, transapient hyperfast solidstate or pico-fog societies, more advanced than picotech civilisations.
 
Femtoscale based Societies and Civilizations Femtoscale based Societies and Civilizations:

Very advanced, hyperfast femtoscale civilisations use femtotech to control matter on the subatomic level, able to construct structures made of quarks, quantum fields and other exotica. These represent the maximum development allowed by the Bremermann's Limit.
 
Femtoscale to Hypofemtotech Societies and Civilizations Femtoscale to Hypofemtotech Societies and Civilizations:

Extremely advanced, hyperfast computronium civilizations, rarely accessible to less developed civilisations. They often depart for abstract spaces.
 
Hypofemto and Planckscale Societies and Civilizations Hypofemto and Planckscale Societies and Civilizations:

These are more rumoured than known for certain, although there are numerous anecdotal reports.
 




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Design notes: This series of pages is based on the earlier single page on Tech Scales, which was based in turn on a pre-OA web page by Anders Sandberg listing civilizations possible with different tech levels. In OA it is assumed that various tech levels and civilizations exist alongside each other, with both more primitive and also hyper-advanced civilizations developing away from the main Nexus (or in the case of prim and low tech societies in societums and parks and preserves maintained by more advanced societies). The original spectrum of civilizations all the way down to the Planck scale that was characteristic of the earlier OA setting [2001 to 2002] have been rejected because it is assumed that the Bremermann's Limit puts an upper limit on how much computation is possible within a given amount of computronium. I therefore decided to return to the original formulation of 2000 in which femtotech is the highest practical level (although with references now to hypofemtotech), but having different options based on combinations of different tech levels. - MAK

content by M.Alan Kazlev
graphics by bernd helfert, with some thumbs by Keith Wigdor, Michael Tan (nanotech and picotech), and Kevin Williams (macrotech)
page uploaded 11 May 2003, last modified 14 July 2007