Act punishable by law, whether a violation of local regulations or of the sentient rights of another being. Crimes in the ultra-civilized systems of the inner sphere are in general very subtle - data manipulation, fraud, extortion with embarrasing information or purely software crimes like mind casinos. In the less regulated systems smuggling, theft and more property-related crimes start to appear, nd out in the simpler regions traditional seediness and crimes are common.
Anarchy (chaos) - Text by M. Alan Kazlev with some additional notes by Anders Sandberg No organized government at all. Some SI:<1 feral/pirate/barbarian regions in the outer volumes have with this type (or lack) of government. This sort of arrangement always is replaced by another more organised but still short-lived form of government - e.g. Dictatorship, or more often through conquest by a neighboring state, government, or military power.
Performance Criminal - Text by John B In many of the polities of the Inner Sphere it is exceedingly difficult to commit an act that is considered a crime under local law. Angelnetting and ubiquitous memetic engineering prevent most sophonts from considering violating the local laws. Performance criminals are those either designed or licensed by the local powers to rebel (and thus present a spectacular moral play or otherwise release societal tensions), or those who attempt on their own to inculcate a resistance to the powers' memetic engineering and able for a time to subvert the localnet. The latter are quite rare and usually doomed.