Friendliness
The set of actions, behaviors, and outcomes that a human or other Modosophont would view as benevolent, rather than malevolent; nice, rather than malicious; friendly, rather than unfriendly; good, rather than evil.

Friendly AI A device that does what you ask em to, as long as it doesn't hurt anyone else, or as long as it's a request to alter your own matter/space/property; a device which doesn't cause involuntary pain, death, alteration, or violation of personal environment.
 
Related Articles
  • Best Friends - Text by Michael Beck
    A psychological simulation is made of a targeted individual, allowing the user to gain near perfect insight into the target's preferences. A cloned "companion" is then grown, and threats to the companions welfare are used to pressure the individual. The companion does not even have to be physical (expensive), but could be a virtual copy.
  • Empathy and Deductive Telepathy
  • Friendzines
  • Perfectly Friendly AI - Text by M. Alan Kazlev, based on Creating Friendly AI
    [1] Friendly AI which never makes a mistake and always takes the maximally friendly or baseline friendly action.
    [2] A benign turing, superturing, or hyperturing.
 
Appears in Topics
 
Development Notes
Text by M. Alan Kazlev, based on Creating Friendly AI

Initially published on 29 October 2001.