Paygeesu Virches

Re-windable virtual reality scenarios

technoanimism
Image from Bernd Helfert

Some virches' physics differ from the ril to the extent of having more than one time dimension; others do not go to that extreme, bearing a superficial resemblance to ril physics while still allowing a 'future' event to alter a 'past' one, by various means. A particular subset of the latter, in which by one method or another at least one inhabitant of the virch is able to 'rewind' the simulation to an earlier moment and relive events from there, with knowledge of the now-erased 'future' that can be used to alter the course of events, are known as Paygeesu Virches.

The simplest version of a Paygeesu is for a virch game to have a save-point, at which the game's status at a particular game can be stored; the player can then play through from that point, and if they do not like the results, or if they just wish to try doing things a different way, can load from the save-point and try again.
 
Related Articles
  • Cybercosm - Text by M. Alan Kazlev
    Generic term for any virchworld in or apart from the Known Net; a subdivision of The Cybercosm.
  • Notees (Zerotees)
  • Twotee
  • Vir - Text by M. Alan Kazlev
    Common Anglic root, meaning virch or virtual reality. Used in Academic Coronese and a number of other languages to designate a digital or virch entity.
  • Virch
  • Virchspace - Text by M. Alan Kazlev
    Any digital space or environment; pertaining to virch or a cybercosm.
  • Virchuniverse - Text by M. Alan Kazlev
    Generally, an aggregation or collection of thousands of interconnected virchworlds or cybercosms, all sharing the same basic ontology and lay-out, to make traveling from one to the other easier. Sometimes also used to designate a single extremely large virchworld.
  • Virchworld - Text by M. Alan Kazlev
    A virtual world; usually at least partially self-contained, or apparently so, may or may not include sentient beings; generally part of a cultural community across computer/cyberspace/matrix networks. The Known Net consists of literally trillions of interconnected virchworlds.
  • Virtual Reality
  • World of Forking Paths, The
 
Appears in Topics
 
Development Notes
Text by Daniel Eliot Boese

Initially published on 17 January 2011.