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The Chronos Cluster

Chronos



The Chronos cluster


1. Systems within the cluster

2. History of the cluster

2.1 Early settlement
2.2 Expansive era
2.3 Consolidating / QDG era
2.4 Destruction

3. Social trends within the cluster

3.1 Religious
3.2 Population
3.3 Ethical
3.4 Governmental

4. Technology within the cluster


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1. Systems within the cluster

The Chronos cluster encompasses some eighty star-systems and four interstellar objects. It is located in the spinwards Cygnus region, a huge area, still little mapped. At the height of colonization, thirty-two of the systems were inhabited, and another twelve had extensive commercial operations based at them. At present barely six small star systems remain

Stellar object listing:
Name Type comments
1. Hammurabi Nebula (system class)
2. Tesla Anomaly (random energy discharges)
3. Hollerith Anomaly (semi-sentient nebula) note
3. Aurelius Neutron star  
4. Tianzi (son of heaven) Worm-hole (links to tertiary ComEmp passage)

System Listing:

Inhabited systems:
Name (original) Habitation Colonisation date
1. Orwell all 4502
2. Avatar bio 4560
3. Astaroth AI 4609
4. Abbadon AI 4610
5. Mammon AI 4611
4. Leviathan AI 4612
5. Ikaros bio 4675
6. Veritas bio 4700
9. Duktig (proficient) all 4740
10. Balder
all
4820
11. Moore (Utopia)
cyb
5200
12. Doctrine
all
5304
13. Haven
bio
5356
14 Gamma 873
all
5380
15. Narnia
all
5400
16. Orwell 2
all
5420
17. Orwell 2.1
all
5340
18. Orwell 3
bio
5440
19. Common Effort
all
5445
20. Cooperation
all
5450
21. Orwell 4
all
5450
22. Breeze
AI
5460
23. New Sol (5349)
bio
5800
24. Joy
all
5934
25. Venture
all
5999
26. Revival
bio
6076
27. Ephraim 88
all
6125
28. Exactness
AI
6282
29. Daharran
yes/bio*
6459
30. Sha-Kat-Jan (burning flower of unity)
yes/all*
6700
31. Jek-Lon-Kal (cooperation through alertness)
yes/all*
6800
32. Everbright
yes/all
6921


Outpost systems:
Name Type Colonisation date
33. Stevenson Mineral ext. 4588
34. Stone Mineral ext. 5002
35. Beacon Research 5108
36. Justice Penal colony 5409
37. Bright Energy ext. 5499
38. Nomansland AI-tourism 5545
42. Happiness Penal colony 6200
43. Holy fire Energy ext. 6700
44. Ascension Religious retreat 7-000


Uninhabited systems designated Chronos 45 through 80.



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note on the Hollerith Anomaly Object

An Anomaly Object, this semi-sentient nebula is inhabited by slow-moving nano-entities apparently left behind by an unknown advanced alien race. The race, colloquially known as the Hollerithians, appear to have transcended fairly completely at some point in the last three to five million years (estimate based on the spread due to galactic rotation.) Because of the self-assembling element recycling nature of the nanites, a more accurate dating is virtually impossible. The Hollerithians left behind a volume where energy apparently discharges from temporary quantum wormholes and the Hollerith nanites themselves. The Hamilton and Eden institutes have each sent an expedition, and the Daharrans put some religious significance on it, but it is so far away from real civilisation that it has not been studied with the attention it deserves.

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2. History of the cluster

2.1 Early settlement 4502-4800

The first system to be settled within the cluster was Orwell, at the time officially Chronos 16. An outbound far-probe had done a fly-by a few centuries earlier and judged the system fit for colonization, but it wasn't until 4502 that a fully funded colonization program arrived at Orwell. The name is said to have been a criticism on the part of the colonists against the stifling bureaucracy of the mother-world. One might think that the Version War would have had greater impact upon the cluster. However, it was not until the ComEmp period that th cluster got its single, quite tenuous, wormhole link.

Once Orwell had been colonized, the system became a natural stepping stone for further expansion into the cluster. Orwell quickly secured a position as the cultural and social center of the cluster. It would retain this status throughout the early years and well into the Expansion Era. It's first extra-system presence was achieved by the acquisition of Stevenson mining colony from Avatar interests. After Orwell, Avatar was the second system to be colonized. Avatar was colonized by human and provolve races. Mostly, they were a slightly malcontent lot, seeking to distance themselves from the more all-powerful AIs of the Inner Sphere. Understandably, those on Avatar did not take to kindly to the next wave of immigrants.

The great AI influx, as historians came to call it, was a result of some unspecified purge within the Inner Sphere. Those that came were most reluctant to talk about it, and immediately settled systems that were rich in energy and minerals, but inhospitable for the average biont. They participated in system affairs to some degree, but as interests diverged, the all-AI worlds started to find themselves isolated. Needless to say, avatar interests played an instrumental role in this isolation. Meanwhile, Ikaros and Veritas were settled, along the same principles as Avatar, and with backing from that system.

A bi-polar order began to emerge towards the end of the early years. On one side stood the AI-worlds, calling their imposed isolation nothing more than self-chosen non-interference. In the middle stood Orwell, with its mixed population, uncertain of its course. The final important event of the early years was the settlement of Duktig, a fully diverse society cautiously applauded by Orwell, as it might herald a trend towards integration within the cluster.


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2.2 Expansive era 4800-6000

The AI-bio controversy finally came to a head in 4810. An Abbadonian research mission to the Tesla anomaly was attacked, probably by Avatar or Ikaros interests. The AI systems immediately began arming themselves for war, and the bio systems followed promptly. In the middle of this, Orwell and its protegé system Duktig arduously held on to their neutrality, trading with either power and giving no advantages.

The first battle was fought by relativistic vessels over Avatar. Managing a successful defence, Avatar and Veritas forces quickly executed a raid on Astaroth, crippling the system and thus killing over eighty million sapients. The war was in full swing. After several less glorious battles, where neither side could gain a strategic advantage, the government of Orwell managed to call a peace conference on Stevenson. At the conference the head of state of Orwell, Amanathi Dehl-koran made a startling revelation. After expending massive amounts of time and resources on intelligence gathering, Orwellian intelligence had uncovered a conspiracy. Avatar, Ikaros and Veritas had been pawns of Inner Sphere AI:s. By allowing the malcontents to immigrate, the AI:s had effectively set up a mouse trap for the later exiled oppositional AI:s. Two birds in one throw. The argument and its corroborating evidence were quite convincing. A peace accord was signed, and recall codes for the retaliatory fleets issued. Orwell enjoyed a brief but pleasant status rise. In the years following the war, Balder was settled as part of a great reconciliation program. It later became a great tourist attraction for those interested in the war.

With the war out of the way, people looked to the future, and started colonising the cluster at a brisk pace. First of these were the cyborgs of Moore. Striving to create a perfect society founded upon the blending of biological and machine, they quickly degenerated into a Plutocracy based upon the cybernetic upgrade market. Narnia, another attempt at creating paradise, fared a lot better. Here the colonists, all avid history enthusiasts, recreated a multitude of archaic societies. Apart from building a very adequate and profitable industrial base for their experiments and exploits, the Narnians became an automatic tourist attraction without even trying.

At this time, Orwell faced a disheartening scenario. Its role as the cluster's leading system was being hacked away by several regional centers. The government of Orwell, having experienced a notable drop in talent since its war-time glory, saw only one possible solution, expansion. With this, the Orwell Colonisation Effort began.

Within forty years, four new systems were colonised. The government spared no expense, and let sub-contractors take care of the actual colonisation. A subtracted court battle, laughed upon by the rest of the cluster, played a key role in the naming of one of the colonies. The company initially slated for colonisation in 5420 became technically insolvent, and was scrubbed from the mission. As a result, the 5420 mission was handled by the next-cheapest contractor in line. The original company, whose name was Quasar Holdings, fought its way out of bankruptcy with teeth and claw, however. Vindicated and once again solidly financed, it sued the state for half the treasury. The state eventually, after several humiliating experiences, agreed to settle out of court. So it was that Quasar Holdings got its contract to colonise Orwell 2.1. The company also made a fortune from the publicity generated by the case, but that's another matter.

The other systems realised what Orwell was up to, and started their own joint colonisation drive as a result. These missions had somewhat less funding, and the systems they colonized were not ideal for the immigrant's needs. In short, they became the slum of the cluster.

The Orwell expansion gusto eventually turned on itself. The government, having spent copious amounts on colonisation, had neglected trade and domestic affairs. Swept away by an election that bore more than a few resemblances to a coup, Orwell system turned inwards for a century or so. Their colonies found themselves all but abandoned by their mother-world, and resentments quickly grew. Around 5900 all of the Orwell-worlds had gained independence from home system, peacefully or otherwise.

At the same time, other more low-key and successful colonisers went about their business, settling large tracts of the cluster. But the Expansion era had drawn to a close. Nearly all desirable property had been claimed by various interests, and there was more profit to be found at home than on the frontier


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2.3 Consolidating / QDG era 6000-7300

It was a time of relative wealth for the cluster. Industry was booming with a few exceptions (Common Effort and Co-operation) and science made worthwhile advances. A small export market inwards opened up as the nature of the clusters services and goods reached ever higher quality.

It was now that the Quasar Dynamic Guild emerged. Originally an Orwellian holding company and a mining trust, the two unlikely components merged to form a powerful trading company, that eventually stretched throughout the cluster.

The QDG was first and foremost an economical entity. It bought and sold goods and services at profit as its core function. As it evolved, however, it came to assume other functions as well. Its system of internal corporate law for example, soon became standard trade law within the cluster. While it never was a nation-state in the true sense of the word, the QDG's powers went far beyond those of a single system or even a group of the mightiest.

It was during this time that contact was made with the Daharrans. (see Daharrans) being at the physical edge of the cluster, a fly-by had not seemed economical until now. The Daharrans quickly embraced the technology and ontology brought by the ComEmp mission, and threw themselves into the greater cluster's commerce and information flow. When Daharran prime went out, QDG stake-holders were debating whether to attempt to gain a foot-hold in the Inner Sphere, or establish subsidiaries along the rim as a long-term strategy. There was some procrastination over this issue. Along with Daharran infiltration, this has been cited as the main cause for the fall of the QDG. The Default, as historians term it, was a wide-spread insolvency among QDG:s subsidiaries, that eventually caused the QDG itself to fall short on its loan payments. This made every sensible creditor go to court in order to get as much of his money back. If not for the fact that the QDG had written the laws under which it would be declared bankrupt, the transition might have gone smoother. As it were, the entire cluster suffered several decades of economic meltdown.


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2.4 Destruction

The fall of the Chronos Cluster was mercilessly swift. Within twenty years only six star systems remained, having been judged as to small to bother with by the Daharran Advance. Among the survivors were Jek- Lon-Kal, a Daharran / human colony founded before the Daharran Regression. Also, the religious retreat of Ascension survived, causing an up-surge in religion among the cluster's survivors.


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3. Social trends within the cluster

3.1 Religious

In the early years, the rapid expansion and charting of new frontier gave wind to a variety of denomination termed Horizon faiths. They were mainly focused upon exploring and discovering. The study of Tesla and Hollerith became very popular during this time, and a few insights were made into the phenomena, but they were never fully explained. During the expansive era, the cluster got its first VR-world, Duktig. This sparked a violent controversy within several Horizon faiths, regarding the validity of striving to explore a "false" existence. Eventually the disagreements subsided, along with the popularity of Horizon faiths, as the transition into the consolidating era began.

Under the QDG hegemony, a secular air settled over the cluster. Profit and wealth were central goals now, and only two or three of the Horizon faiths retained any following worthy of note. Several greed cults started to take hold on the more developed worlds, urging their members to milk life to its fullest extent. Then the Mammon incident occurred. A shipment of some three million sapients en route to Duktig from Mammon was smashed upon receipt. The immigrants had been VR enthusiasts who had banded together to pay their shipping-costs. Investigation showed that the largest greed-cult, Diminishing Return, had sabotaged the shipment. The motive was, not surprisingly, greed. By killing of the immigrants, the cultists hoped to catch some demographical and inheritance-related windfalls. As soon as the truth got back to QDG headquarters, decisive action was taken by a conglomerate of AI:s within the intelligence and PR sections of QDG marketing. Within a decade, the greed cults had all been thoroughly discredited and dispersed.

8500 and onward saw an upsurge in more traditional, AI-centred, religion. These |"Gods" were mainly nanotech hardware AIs on the brink of ascension into higher planes. On Revival, settled by groups of Neoancient-kabbalists, religion became an organized industry. Its central deity, Name-Giver, offered a multitude of paths towards material and spiritual satisfaction. The controversy between spiritual and material matters was nullified, a very advanced cultural development noted by several research entities beyond Tianzi. In 6806, Name-Giver offered its business plan (in QDG terms) up for sale, announcing its intent to leave the system. Sixty years later, the bidding-war was held on Revivals largest orbital, an event that gave rise to numerous dramatizations and VR-enactments.

After fierce opposition from QDG-owned religious franchises, An independent religious conglomerate, Hogaddah, finally bid a sum equivalent to Cooperation system�s net worth. Spending the next decades travelling, Name-Giver finally showed up again on Moore, scraping together a lavish colony mission in record time. Departing in 6992, Ascension outpost was settled in the mathematically auspicious year 7000.


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3.2 Population

The demography of The Chronos Cluster during its more than three-thousand years of history is both diverse and complex. Here follows some notable developments. During the early years, the Cluster population was nearly all bioid, with the subsequent addition of a large number of software AIs running on nanotech-grade platforms. During the AI war, both sides pursued rapid expansion policies, creating over-population problems. This was partly solved by the rapid expansion following the end of the war, but also by migration to those worlds that had remained neutral during the conflict.

The legacy of the rapid growth policies proved beneficial to the numerous colonization efforts undertaken throughout the expansive era. Family/dependent structure was in a state of constant flux. As the consolidating era approached more and more people opted for smaller dependency structures. At the height of the consolidating era the three most common dependency structures were, in descending order: 1) Provider-dependent(s) 2) Trinity providership-dependent(s) 3) Corporate créche.

At the height of development, the 5 core worlds of the Cluster accounted for 30% of total Cluster population. Income and real wealth was distributed fairly evenly on the system-scale, with slight advantages to Orwell and Duktig, and equal disadvantages to Common Effort and Co-operation.

Employment during the early and expansive eras largely centred around terraforming and other colonization related industries. The religious and VR markets soaked up much of the work-force during the slow but sometimes painful transmission to Empires.




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