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TranshumanismInformation, Interplanetary, and early First Federation era philosophy/lifestyle that sought the continuation and acceleration of the evolution of intelligent life beyond baseline limitations by means of science and technology, guided by life promoting principles and values.
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Transhumanism is less a religion or even a philosophy than a general
outlook on life. However, it has been the basis of a great many
religions, philosophies, and ideologies, at least during the late
Information, Interplanetary,
and early Federation periods. Transhumanism is the view that humans can
and should strive to become more than they currently are, using
technological means. An outgrowth of the humanist movement that became
popular in the first part of the 21st century c.e.. While having only a
relatively mild impact on Earth, especially among the great masses of
digitally illiterate and half-literate "proles", it became very popular
among the educated and the employed, who could afford the necessary
enhancements, and it also established itself in the orbital biospheres
and other colonies of the
Interplanetary Age, and was carried with the colonists to the
nearby star systems. In each of these biospheres and colonies
Transhumanism developed in different directions, as part of the overall
cladisation of the human race itself. And in almost all cases it became
subsumed into the mainstream; human enhancements soon came to be
accepted as natural on many worlds. The most noticeable transhumanist
groups developed were the Extropian League and the Metahuman
Association on the early O'Neill Orbitals, and the Technophilic Guild
and Transhumanist Foundation of the later Orbital Alliance, as well as
innumerable ventre capitalists and some of the bigger megacorporations
like GeneTEK and Neotek and the corporate culture that developed on Mars about this time, the Gengineer Republic
among the so-called shapers, who placed a great emphasis on somatic
engineering, the bionicist subcultures (which cherish bionic
enhancements for their own sake) and the Next Step Foundation (an
organisation attempting to find ways to upload human minds into
computers) on Nova Terra, Atlantis (several associations,
many tied to TRI and various R&D corporations), New America (mostly technorat work
on adapting to space) and Penglai
(the underground Hsien movement which seeks to develop radical
enhancements; suppressed by the authorities). On Arcadia a mild and biological form
transhumanism could be said to be the mainstream philosophy. The
Tiplerites believed intelligent life must rise to gain control over the
entire physical universe, in order to redesign it to enable infinite
information processing and survival; they later amalgamated with the
Shining Engineers Vector with which they had a number of points in
common. Many of the First
Federation megacorporations
were driven by transhumanist ideals, especially the nanotech and biotech megacorporations
that drove so much of the early expansion into deep space.
By the Empires Age
Transhumanism was considered tame and old hat, accepted as an obvious
empirical corollary of any advanced technological society, and hated
and reviled by the extremist luddite and religious factions (many of
which also had a strong dislike for elements of pure science such as
Evolution theory and Exopsychology).
Another reason of course that transhumanism "died out" was that it had
achieved its
objectives - in the Empires Age it was well understood how a
baseline could be extended to transhumanity, and using cyborgisation
and mind-linking with AI become posthuman.
The edge had moved beyond
humanity, and the corresponding AI transapientism had led to the
transcendent femto/attotech gods. Those willing to develop themselves
in the extreme had by now done so, and the new generations of
transhumanists would follow other directions.