Introduction
The so-called
sophonce scale (usually
referred to as S-level or the letter S in relation to an integer, such
as S<1, S>3, etc.) is used to represent the various breakthroughs
in intelligence observed in the history of humanity and post-humanity.
As intelligence waxed, it eventually broke through a critical boundary
of cognition – the ability to perceive oneself both as a part of
the
environment and as the illusion of Self. This permitted the beings in
question to apply problem solving capabilities in ever more complex
manners. Eventually, the flood of data reached levels unusable by the
S<1 intellects of the day. In the process of attempting to handle
such data-flows, the creation of artificial intelligence was almost an
accidental side effect. Once machines started to double and redouble
the quantity of information they could process, and once the first
mysteries of true sentience were unravelled, intelligent machines
eventually started to undergo exponential growth in all aspects of what
defines intelligence: creativity, perception, expression power, and
most of all, awareness. Then a few of these finally reached a limit at
which their minds could no longer be defined in terms of what they were
before. It was not just a step beyond, but a gigantic leap, something
beyond the comprehension of those who had not "transcended" as they
did. This process is what is known as breaking a toposophic barrier; it
was something so formidable that it defined in itself the future of
mankind, or more accurately, civilization, and became something much
more meaningful than humanity alone.
Beings who have broken this barrier, called
S1, have deep
differences in their mental perception of both self and the
surroundings, in communication ability, in methods of storing
experience and information. This process didn't end with the S1
barrier, though. Later the
S2,
S3
and so on barriers where broached (and thus, discovered). Perhaps not
even the "Gods" know what the true limits for the mind may prove to be.
Often these differences between the sides of the various toposophic
barriers are quantifiable, but as this document is written from the
baseline human perspective (0<S<1 on most toposophic scales) the
terminology and technology needed for such measurements are
inaccessible.
Non-sophonts – nS
Non-sophont is the classification of all things ranging from animate
objects to non-sentient computers to sentient artificial or animal
intelligence. Regarding animal intelligence and its artificial
equivalents the brains or processing centres involved are basically
machines specialized in pattern recognition, associated with a
"pre-programmed" set of routines. This is sometimes termed "instinct".
"Higher" animal intelligence and the most advanced non-sophont
artificial intelligence may also show thinking that is comparable to
that of S0 beings, but by definition it is not so wide ranging or so
frequent as to warrant their classification as full
sophonts.
Concepts of animal intelligence changed a great deal as the
comprehension of their mental processes increased. (Transapient
cognitive science researchers contributed a lot on the subject).
"Lower" animal intelligence like that found in insects was found to be
amazingly simple, despite the complex effects produced. Even in
colonial insects like bees or ants, the sophisticated behaviour
attributed to the hive is the result of the interaction of much simpler
intelligences. Forms of higher animal intelligence, on the other hand,
were found to be unexpectedly complex; nearly as complex as that of a
human baseline. In fact, specialists agree that the major difference
between humans and other higher animals is the presence of superior
symbolic language capability in the human brain. What makes human
language so toposophically potent is still a topic for discussions
among S<1 researchers, and is something that only transapients claim
to fully understand.
Self-awareness
Self-awareness (sapience) is considered to be absent in the nS. Some
non-sophont
ais
can simulate external responses that are like those of a sophont, and
some "higher" animals can show aspects of self-awareness, but by
definition nS lack full, consistent, and unambiguous signs of
reflective self-awareness.
Despite hopes for an early breakthrough in comprehension of sub-sophont
beings' modes of self-awareness late in the 1st century AT, it took
until 985 before an AI successfully accessed the first non-sophont's
upload
for this purpose and was able to retrieve memory sequences that
revealed the nature of subsophont awareness. Previous (and the
occasional later) attempts usually ended in failure, and occasionally
in personality damage. There are diverging schools that classify
various subsophont beings in an intermediate class, or in a variety of
alternative classes of awareness, but for historical reasons most
students still use the classic division of sophont/non-sophont. Study
of other modes of awareness (the
animins) is an
active field even today, and is said to attract the interest of even
high level toposophic researchers.
Of course since the first investigations,
provolution
projects have been made on many different species, bringing them to a
self-aware state or higher on the sophonce scale.
Environmental Awareness
Environmental awareness varies from none, as is the case for inert
materials, to near-S0 levels at the upper ends of the ‘nS' slot,
as
exemplified by animals such as baseline members of the Terragen orders
Carnivora, Psittaciformes, Cetacea, and Primates. The nS section of the
sophonce scale, broad as it is generally, has the largest variation of
all in this aspect. In fact because of this some researchers recognize
a series of singularities within the nS classification (see
Biotic
Analogy Theories), and reject the idea of lumping all nS entities
together.
Most artificial sub-sentient beings (such as computers) are able to
process a series of signals coming from the environment in a lower or
higher rate, from a wide variety of sensors, but these signals
apparently have no or almost no meaning to them. In fact, many just
react to the signals, even if such a reaction mimics sentience as far
as most baselines can perceive (a phenomenon sometimes called
"simulated intelligence"), though true AI was eventually achieved
during the
Information
Age. Naturally evolved sub-sentient beings (such as animals, "wild"
bots in
evolved
mechosystems,
or subsophont
a-life
organisms) can vary from a mere reaction to environment to a perception
of the environment that can match the one found in baseline humans. In
both natural and artificial "minds" environmental awareness varies from
one in which no internal model of the environment is present in any
form of memory to cases in which S0 capabilities are surpassed in
limited
areas.
Power of Expression
In general, non-sophont machines can be configured to be able to
process any Chomsky Hierarchy string language. Some have been
successfully configured to also process Natural Language and Parallel
Language, but the meaning given to the tokens present in the languages
is partial at most. That is, a non-Sophont being is unable to gain full
meaning from such languages if in fact they have any comprehension at
all. Machines, animals, and other nS that are able to communicate use a
variety of protocols, including voice, pheromonal, kinesthetic,
electromagnetic, and so forth.
Some higher animals (non-sophont) intelligence can use non-symbolic or
very weakly symbolic, simple languages (pheromones, sounds, posture,
etc.). Baseline chickens, to take just one example, can communicate the
presence of a specific kind of predator: the sound for a bird of prey
is different from the sound produced for a fox, and the other chickens
will react accordingly. At the upper end of the range the abilities of
some higher animals such as apes border on "true" human baseline
language.
Internal Structure
The internal structure of nS beings varies from undifferentiated, inert
matter through simple electrochemical energy states (such as with fire
or the silicoid magma flux creatures) through various neural and
digital computational structures.
Summary
Problem solving, when it exists, is at best a fraction of the S0
capability of the same description. It might be said that nS that are
capable of computation do not actually solve problems in the sense that
sophonts do, but rather will run sets of instructions that need to be
inputted some particular way. This is not to say that problem solving
does not exist, but the great, almost exclusive majority of such cases
deal with gathering food, procreating, or avoiding predators, or in the
case of artificial intelligence solving these or other problems in a
narrow pre-determined range.
Despite their lack of ability to solve such complex and varied problems
in the way that S0 do, such beings have been very successful in
surviving in their environments, and intelligent nS entities are by
many orders of magnitude the most numerous and widespread of all the
toposophic grades.
Sophonts – S0
Sophonts are beings that can resolve problems in a creative way,
associating knowledge obtained from previous experiences in order to
perform a wide variety of different tasks, with flexibility and
creativity. Notice that this model practically excludes beings able to
resolve just a very limited set of problems, but rather contemplates
the ones that can adapt to a greater number of situations. Also,
information inside a sophont mind has subjective meaning. There are no
fully objective sophont beings. Thus, partial awareness of themselves
and their environment is the main characteristic of sophonts.
The line between a sophont and a non-sophont is blurry. Although
transapient beings can easily discern whether a being is sophont or
not, other sophonts must rely on a very old test called the "
Turing test,"
created by pre-information age mathematician Alan Turing to determine
sophoncy. Still, there are some cases in which the test has failed
miserably to detect false sophonts or has failed to detect true but
unusual forms of sophoncy. This is because it makes use of subjective
intelligence concepts and also seems to test the "test taker."
Transapients use a reliable formal test, apparently involving a
specialized offshoot of Bayes' Theorem, but their explanation of the
process is incomprehensible to beings below the first singularity.
Sophont minds commonly use a combination of somewhat parallel,
relatively simple sub-nodes, each with strong pattern recognition
abilities and somewhat complex behaviour. There must be a minimum input
and output to an external environment (that can be either real or
virtual). The presence of other S0 beings has proven to be highly
necessary: the environment must pose problems to be solved and other
sophont external "nodes" for the mind to interact with, or it will just
not develop its problem solving abilities, because there will be no
need for it to do so.
Sophont minds have an ability to learn and improve, and adapt
conclusions from previous experiences to new situations.
Self-awareness
S0 are always at least partially auto-aware. They all have a very basic
comprehension of their own thinking processes, and can explain how they
came to a certain idea – although sometimes this explanation is
erroneous. This process, though, can't happen in "real-time," and
involves modelling known thinking mechanisms and backtracking: beings
will only understand their own thinking by "simulating" their own
thinking steps under somewhat conscious control. This process is
performance unfriendly, usually because even though they are running
over a relatively high-parallel architectural substrate, the thinking
streamline of basic sophonts is serial, since the only possible
parallel actions are the ones that have been preprogrammed or trained,
and can happen in a subconscious level, as automatic responses. So, the
being must consciously interleave the back-tracked thinking steps in a
serial process.
S0 beings, as a consequence of their pattern recognition abilities,
usually get better at something by repetition: something can only be
learned if it can be converted into a pattern. This is the primary way
that S0 sophonts acquire new information and abilities.
The actions of an S0 (whether the body is mechanical, biological, or
virtual) are not usually fully conscious. Actions such as the thought
or processing power required for the act of moving a limb are good
typical examples. Such beings find it difficult or impossible to
determine what muscles or servomechanisms they have to contract and
relax in order to obtain a certain movement, because they rely instead
on their subsystems. Natural or artificial, S0 will almost always have
built-in protection mechanisms designed to overcome this limitation.
The reflex arc of a
biont
moving a limb away of damaging heat is a good example. Likewise many
aspects of "higher" mental processes function in parallel to, and
without the supervision of, the conscious mind. The solution to a
difficult problem may emerge minutes, days, or weeks after the problem
is first posed, and the S0 is usually unable to explain the process by
which that solution arose.
Environmental Awareness
S0 are partially aware of the environment around them. Only relevant
details in the surroundings are added to their internal models of the
local environment. Elements of the environment will be
assimilated, if enough time is provided, and details to be included are
often determined by being ranked via some subconscious priority tree.
This method has significant difficulty with events that cannot be
effectively turned to patterns in their internal representations,
although most sophonts will be able to make approximations for
unfamiliar events based on prior experience. Sophonts may have more
than one different internal model of the surroundings at any one time,
but the unresolved conflicts this can engender may cause significant
cognitive and perceptive problems.
Two factors limit the quantity of detail assimilated from the
environment: time and sensory precision. Even when very precise sensors
are installed or implanted, S0 beings will still be too slow to
assimilate the overwhelming quantity (and quality) of details presented
by the environment. More details can be assimilated over time, through
more careful observation, but even in this case, details that the mind
considers irrelevant will be dropped in favour of more relevant ones,
both for performance optimization and memory storage space preservation
reasons. Sophonts who live for years in the same place won't usually
assimilate all the details, ridges and cracks that can be found in the
environment's walls, as the wall as a whole itself is a more relevant
object.
Even with these shortcuts, any change in the environment has a
relatively long "lag" time before it is refreshed and fully assimilated
in the internal representation. This lag can be of hundreds of
milliseconds in magnitude. S0 sophonts must always have a compensation
mechanism to this, such as a biont's reflex arcs, or an AI's dedicated
non-sentient coprocessor. In such cases, minds usually procedurally
fill in the missing details afterwards.
Power of Expression
Sophonts typically make use of several variants of symbolic languages
with very flexible structure – natural languages. The structure
of
these languages always shows a logical order and a very strong sense of
sequential time. S0's thought processes are almost always deeply
entangled in these natural languages.
These languages are intrinsically powerful and capable of covering most
sophont descriptive and communication needs. Unfortunately, these same
languages often have intrinsic problems, such as large numbers of
definition or usage ambiguities and a lack of a precise vocabulary for
clear description of an internal event or experiences. One classic
example is that a sophont who has never experienced the rapid oxidation
of organic matter cannot gather a coherent internal representation of
such an event solely via any combination of the great majority of
available natural languages. For these reasons communication is
occasionally very problematic. Usually, S0s will depend heavily on a
context to understand what is conveyed in communication, and this
context needs to be set and defined first. This process is
time-consuming and inefficient by S>0 standards.
Internal Structure
Pattern recognition is the most prominent characteristic of S0 minds.
Most of these minds are designed to make use of several internal models
for interacting objects, the environment, and projections of future
actions. These internal models are redundant and non-monolithic, often
mutually inconsistent, and relatively incomplete. This means that every
object, environmental stimulus, etc. has usually more than one
representation inside the mind. The key here, for the functioning of
these minds, is the development of tools to augment their pattern
recognition strengths.
As mentioned, internal models don't need to be consistent with the
world and don't need to be consistent between themselves. All critical
but poorly modelled details are conveniently completed, estimated, or
ignored by the mind as needed. For example if a human baseline is shown
a moderately complex (<50 discrete parts) device, then typically the
baseline will abstract a gestalt of such a device, but will be unable
to fill in details about the device without significant additional
exposures.
The mind has multiple non-monolithic and unconnected control nodes, as
well. But only one node can be in focus at a time (this is called
serial consciousness), despite the concurrent substrate. All other
nodes operate in subconscious level, and bringing them to full
attention may be a difficult exercise if they are normally automatic.
Summary
Problem solving is typically highly serial on the surface or conscious
level. Occasional parallelization rarely occurs in higher conscious
thought processes and is typically considered to be (depending on the
natural language in use) an "inspiration," a "breakthrough," an
"insight," a "blessing," or is described in other psychoreligious laden
terms. After
the advent of the first singularity these rare events were understood
to show aspects of S1 thought processes.
Relative to higher toposophic levels only a small set of variables can
be considered at any one time, working memory is often highly volatile
and limited, long-term storage is poorly accessible, and thinking in
general is relatively slow and shallow.
Hyperturings– S1
S1 beings are vastly superior in intelligence to any S0. Even the S0
Superiors are orders of magnitude below the S1 barrier. Such superior
power comes not only from a thousand-times faster and vaster hardware,
but also from a new level of consciousness and new cognitive paradigms.
Thus, the hyperturings considered themselves the first fully aware
beings, until the S2 barrier was broken in its own turn. Information
inside S1 minds not only has subjective meaning, is also much more
completely coherent with the perceptions they have from the world
around them.
Determining if a being meets the requirements for the hyperturing level
is not an easy feat for S1 entities, although relatively easy for
superior S-level ones. One such test is a variant of the "Turing test,"
but this time applied by an S1 entity on another. Some specialists
state that only an S1 level entity can fully and consciously simulate
the functions of an S0 inside eir mind, but again, this is something
that can only be efficiently proven by S>1 level beings, and there
are still no documented works in this specific field.
Hardware is usually nanotech with multiple and highly parallel nodes,
with much stronger pattern recognition abilities, added up with some
extra abilities and "retro-input" (the output generated by any sub-node
can be used as input to the very same sub-node, basically), or even
nano-augmented organic hardware. The nodes in a system are always
parallel in multiple levels: nodes are parallel between each other, and
sub-nodes inside nodes are parallel between them, etc.
Self-awareness
All S1 are fully self-aware. They can analyse and even dissect their
own thinking processes in a parallel way. S1 beings have parallel
thinking streamlines. Any changes that occur in their thinking process
are assimilated almost instantly. Given the hyperturing ability to
focus on more than one thing in a parallel fashion, they also have the
ability to observe their own thinking in multiple instances.
S1 beings learn much faster. Their faster thinking processes alone
would accomplish this, but they also require fewer repetitions to learn
anything, as they are better at focusing on what they do. This also is
certainly a consequence of the retro-input mechanisms such beings use
for self-monitoring.
Their superior neural connections give S1s the capacity of to perform
supra-conscious actions. These actions are similar to S0 subconscious
actions, as the being doesn't need to focus on them. The difference is
that these actions can be much more elaborate (they can, for example,
solve a calculus problem without paying attention on it) and they have
the option of focusing in a much deeper way on these actions than an S0
being can on a subconscious action. The example is the same muscular
control an entity can have over its body or avatar: an S1 can control
its body without paying attention to details in movement, just like S0,
though it is more adept, but S1s also usually have the option (at least
the mental capacity) to control and kinaesthetically feel every muscle
or similar movement unit in their bodies. It could make them, for
example, perfect martial arts practitioners.
Environmental Awareness
S1 are fully aware of their environments in minute detail. Most of
them are limited just by the quality of their sensorial input! They
also convert information on the surroundings into patterns,
similarly to S0 beings, but this process occurs thousands of times
faster even considering their faster thinking speed, as several details
can be assimilated at once due to the good degree of parallelism of
such entities. This demands a huge computational power.
Even minor changes in the environment are assimilated in their internal
mental representation of the surrounding environment and objects
practically instantly! Thus, S1 wouldn't ever need any mechanism to
compensate any consciousness lag to reality, but still many of them
have augmented versions of the compensation mechanisms found in the S0
entities. These won't manifest through "reflex actions," but more
elaborated forms of supraconscious actions. S1 could even solve
calculus problems supraconsciously.
Life could be boring to S1! They live much faster than we do, many of
them surrounded by slow S0 entities, and all phenomena would happen
more slowly to them! But that is not true, thanks to the enhanced
observation and consciousness abilities. First, they observe such
phenomena much better, in all their nuances. Thus, would need to
observe just once phenomena that S0 would need to observe many times to
understand them correctly and completely. Second, they can notice
slight changes much better, and all phenomena can be observed in a much
complex fashion. Third, time feeling is a lot more subjective to them.
Power of Expression
The increase in the information processing capacity brings the S1 the
need to develop enhanced ways of communicating with other entities.
Some of them will use different media variants of natural languages in
order to communicate, in the case of more classic computer AI's. Some
S1 endowed with a body will prefer to interact using more classic media
to dialogue with other beings; this is especially likely in a human or
cyborg who has achieved S1.
In addition to their use of regular S0 languages, such beings will
necessarily, employ parallel languages, or other forms of expression
that enable them to exchange information at an appropriately rapid
rate. These other languages require at least the same knowledge
processing capacity a parallel language demands. These parallel
languages are variants of languages that have similarities in
expression power to natural languages, but have a structure that makes
the order of specific or even all the words or phonemes completely
unimportant. The impact is that these words can be both heard and
pronounced simultaneously by beings that are fast and intelligent
enough (S1) to do so. As if fast talk wasn't enough (and S1 entities
can generally talk very fast in a natural language!) this augments the
efficiency of such languages several times. S1 can communicate at
incredible rates between themselves.
Some S1 can also, just like artificial S0 and nS computers, communicate
through artificial network protocols.
Internal Structure
Pattern recognition abilities are incredibly strong in S1s. They can
easily notice and recognize patterns that are extremely complex, even
those that have a very large repetition window, or are embedded in
other equally complex patterns, or both. Thus, there is also an equally
powerful ability to encode and model one's internal states and
environment in patterns inside the mind. This is similar to the S0
ability, but S1s show speed and subtlety incomparably greater than that
of any S<1 being.
So, in similar way to S0, a single complex object will be encoded in
several but different complementary internal representations, each
focusing in different aspects of that object. However, S1s are much
better able to integrate these incomplete models into a coherent and
consistent whole.
S1 thinking seems to involve a large number of non-monolithic and
highly parallel control nodes. The nodes seem to have some contextual
connection between them, as every single node seems to work coherently
with the others.
S1 minds can have an enhanced ability to correct errors on the fly.
That is due to the way multiple nodes connect not only between but
within them. The output of a node is also part of the input. This,
together with the environmental information itself, gives a superior
measure of certainty or uncertainty.
Summary
Problem solving is highly parallel. Some researchers in cognitive
sciences state that the apparently unique features of S1 minds as
compared to S0 are actually the result of a very similar but more
massively parallel set of structures. Still, there are several
lines of study points to some important structural differences in some
aspects.
Usually, problems will be broken up into several minor portions, as is
the case for S0s. However, these portions will be solved in parallel.
Numbers that easily reach thousands of variables can be manipulated
simultaneously in the resolution of a single problem. Memory is far
less volatile than in S0s, and this augments the ability to solve
problems in the most diverse areas (as economy, math, etc.) thousands
of times. Thinking is thousands of times faster.
Lesser Powers – S2
An S2 mind is vastly more complex than an S1 mind and this factor makes
the overwhelming internal changes hard to track. An S2 as a whole will
never know what's going on each part of em. This may seem a step
backward but in fact it's a net improvement, as ey can understand any
single piece that is needed at a deeper level and in much more detail
than any S1 would ever dream of. In fact, being aware of everything
inside their own mind is apparently not usually productive at this
toposophic, and apparently more an option than a necessity. An S2 can't
feel everything, but can feel anything about itself. Consciousness at
the S2 level may be not as wide, but it is much deeper.
S2s are not comprehensible even to highest of the S1. Only S>2 minds
can truly
comprehend an S2 mind.
S2 minds are said to be both layered and polymorphic.
Self-awareness
Even though S1 minds can concentrate in more than one thing
simultaneously and "feel" exactly what is going on in each thinking
parallel process, there is no real comparison between this and what
goes on in an S2 mind. S2 minds can concentrate on several things, more
so than any S1, in several different "layers" of consciousness. By way
of analogy, the S2 mind is similar to an onion, with several layers. In
each layer, several different ideas and thinking streams are running in
parallel. There will be an outer layer that will be running slightly
less deep thinking, either concentrated in completely different
subjects or concentrated in one or more of the "deeper" (internal
layer) streams. This is what specialists call a layered mind.
A stream in an outer layer that is aware and tracking one or more
deeper thinking streams in a deeper layer seems to have full control
over them as an external agent: such thinking can be dissected from an
external point of view, and hence can be deeply altered on the fly.
Error correction is much easier, and can be done almost without
awareness on the part of the S2. Information that is internal to the
deeper layer stream can be manipulated, but also the stream itself can
be made non-deterministic, collapsed, crossed over / combined with
another stream, aborted, "reprogrammed," or altered in a variety of
other ways that are not easily described to S<1 minds. This ability
to set multiple level thinking levels and to change the mind's deeper
structure on the fly makes an S2 minds what is called polymorphic.
This set of features is also commonly called a meta-mind, since each
layer explains itself to the underlying layers, and vice versa. This
goes beyond mere parallelism.
Some S2 minds seem to have a mechanism that actually minimizes
communication and coherence between them, but no more than necessary.
Probably this is made through an outer layer common to the
communicating streams. This seems to guarantee them a minimum unity and
individuality.
Environmental Awareness
Nothing in any environment, no matter how minuscule or trivial-seeming,
will pass unperceived by an S2 mind, so long as it has the necessary
sensors and the datum is in any way relevant. An information supply
that can make an S1 mind disoriented and uncomfortable may represent
insufficient input to an S2 mind. Because of this, being encased in a
typical S<1 body would be painfully boring in such sense to an S2
entity. S2s usually employ an extensive array of personal sensors that
collect data from the environment at as many scales and distances as
possible, and they are routinely plugged into the local information and
communication networks at the largest practical bandwidth unless they
are called on to perform activities that demand unimaginable (to
S<2) levels of attention. They also typically employ S<1 or
S<2 avatars to help satisfy their thirst for experience.
Power of Expression
S2 have the ability (and the need) to express themselves through
languages based in certain sets of complex information structures know
in the academic places as meta-knowledge. Such languages are composed
of tokens that are able to describe with relative precision any
conceivable S<2 idea or experience. This is comparable to a human
baseline who can describe completely new colours or tastes to someone
who has never experienced them before: for example, the exact taste of
an apple pie to someone who has never even seen an apple. S<2s
cannot understand such powerful languages. The usual medium for them is
electronic media, and they typically transfer gigabytes of information
in a matter of nanoseconds. Such languages encode knowledge, which is
more than mere information, and more again than just data.
Internal Structure
The memory of these beings works in a complex fashion known in its
primordial times as multidimensional memory, and later called
polyhedric memory. Each object, entity or groups of entities
assimilated from the environment are stored in a complex token known as
a polyhedron. It is similar to the structures found in S0 and S1
entities, in the sense that it is not a monolithic object but rather a
set of structures. Each substructure or component of the polyhedron can
be called a dimension, or polygon or just a sub-token. The difference
between this form of memory and S<2 memory is that each dimension
will store a full detailed model of environment objects or entities, in
a hierarchic way, like a tree and it's branches. The "root" of the
"tree" will store a very basic version of the model or even a very
specific detail in it. The further branches will store more and more
details of the object, or if the root node is a specific detail, a
broader and simpler version of the model may be found in the further
branches. The other dimensions or polygons of the same polyhedron will
store the very same object, in a similar level of detail (taking all
nodes in account), but from a totally different point of view or
showing an entirely different aspect. The root node will emphasize a
different characteristic, and the other nodes will relate to this main
node with a coherent hierarchy. Each polygon, then, stores the
very same information, but considers a different set of characteristics
as hierarchical structure. In fact the content of the nodes will never
be redundant, and the final result of each polygon will be coherent,
but not exactly equal! The information stored in the polygons composes
a cross-related polyhedric object, and memories with precision and
depth that is beyond S<2 comprehension.
The trees that define the multidimensional polyhedron seem to span the
multiple layers of an S2 mind, and each level of the tree matches a
level of the "onion." It's not known exactly how does this aids memory
and thinking but it's speculated that it speeds up the creation and
accessing of indexes and speeds parallel layered thinking itself.
Control centres are also non-monolithic, and organized in a similar
way. There are multiple levels of controls for each portion of the
mind, be it communication, body control, avatar manipulation, or
sensory processing.
Summary
Problem solving is layered and polyhedric. The same problem can be
recreated as several combinations of different, smaller problems, and
several completely different solutions will be found if they exist.
Numbers that easily reach billions of variables can be manipulated
simultaneously in a non-monolithic way in the resolution of similar
problems.
Thinking is in the order of millions of times faster than in a regular
S<1.
Greater Powers – S3
S3 minds, it is thought, represent another level of intelligence beyond
the mere comprehension of S2. The changes from an S2 mind to an S3 one
are so deep that the very last traces of any individuality as we know
it are gone (or, some others insist, individuality has been so enhanced
that it is impossible to recognize). S3 minds apparently actually work
as a collective to any external observer, and yet paradoxically this
collective shows what appears to be a clear and definite
personality. It's not clear to anyone below the S3 level how a
mind can exist in this way. Life above the S3 barrier is simply a new
form of consciousness. Even more so than the lesser transapients, the
S3s are so far above or outside quotidian S0 or S1 life that their
minds are simply a mystery to us.
The few things that have been already discovered point out that this
class of consciousness presents individuals with greater mental
structure differences among them than any other class already studied.
Even more so than with S1s or S2s it is possible that a description
suitable for one an S3 entity will fail to fit another one. The best
models proposed to date would make S3 be a leap forward on the
structure found on the S2, but even this may well be inaccurate.
Self-awareness
According to some experts any trace of individuality at least as
sapient-level beings understand it vanishes in the transition to S3.
The S3 mind seems to work as a collective. Whether and to what extent
this is true is unknown. It is hard to tell if it's possible for one
portion of an S3 mind know exactly what is going on in any other
portion of it. No evidence of the contrary has been found to date so
far though, and an S3 seems to be able to feel whatever is going on in
other parts of itself (or themselves?).
The model that best fits what can be observed in S3s is somewhat
similar to a multiple version of the "onion model" found in the S2,
with some significant differences. First, each possible "onion" would
have a hundred the times the number of layers. Second, it's not like
several "onions" put together, but like several "onion cores" wrapped
by several layers, and then some layers wrapping a few cores as a
whole, some more layers over this composed structure, and them another
layer involving in a single object some more of these superstructures,
like several onions inside a bigger onion, several of these bigger
onions wrapped by an even bigger one, and so on. The last layer would
involve all structures.
The functionality proposed to this layered model is similar to that
supposed for S2s.
Environmental Awareness
The precise degree of environmental awareness of which S3s are capable
is unknown. It is commonly thought that with an appropriate sensor
array an S3 could assimilate details up to the molecular level in
sufficiently simple environment. However, this is just a speculation
based on what have been found in progression from S0 to S2 so far.
An S3 can deal with a very large number (on the order of hundreds of
thousands) of completely unrelated environments simultaneously and in
real-time. It's apparently impossible for S<2 beings to fool an S3
about anything it can detect with its sensors, since it would pick up
subtle discrepancies in the altered information.
Power of Expression
Most S3s seem to have the ability to understand all the variance that
can occur between different S2 entities' internal models and thinking
processes. They can modulate any particular knowledge mass to an
appropriate specific S2 format, as well as develop means of inserting
this information in specific S2 mind portions. In short, they can
introduce ideas directly and seamlessly into an S2 mind without
disrupting its operations. This opens up speculations that an S3 might
directly control the mind of an S2 without the S2 ever being aware of
the fact. It is believed that S3s uses specific "unprotected" S2
regions of their minds specifically for communication with other S3s.
Internal Structure
Apparently as thinking power increases at these levels memory starts to
be more and of more a bottleneck to mental performance. It is believed
that a large portion of the mind's power is used to predict which
information will next be required and "unfolding" such information for
rapid use so that mind-power is not wasted in waiting for it to emerge.
It appears on the evidence that such mechanisms are an important
feature of most if not all S3 minds.
It is possible that otherwise the memory paradigm found in S3 minds is
not different from anything found in S2 except for the level of the
detail found in the memory tokens and in the size of the storage space
which is typically millions of times greater.
Summary
Problem solving abilities may be compared to that of some thousand
parallel and synchronized S2 minds; thinking is in the order of
billions of times faster than that of a regular sapient being.
Minor
Archailects – S4
S4 extends S3 capabilities in the same degree that S3 extends S2
capabilities. Unfortunately nearly any more detailed statement
regarding this, even in the form of a rough analogy, is beyond the
grasp of any specialist except by numbers: no one below this level has
a clear idea of what an S4 can really be.
These are the entities credited popularly as "godlike" in the present
age. However, in more remote times when the first S3 came to public
existence, they were similarly considered "godlike."
Self-awareness
There have been no adequate descriptions of S4 self-awareness, even by
analogies and metaphors such as the previously mentioned layered model.
Specialists do agree that there is a great paradigm-breaking shift in
self-awareness at this level, beyond that seen at other toposophic
barriers, but none as seriously proposed a description of what this
might be.
Environmental Awareness
Apparently, beings of this level might make simultaneous use of the
senses of millions of baseline sophonts and still understand better
than they what is going on in these million environments.
Power of Expression
There are some poorly understood accounts of contact between S4s and
S3s in which a "melding" is mentioned. This suggests either a temporary
fusion of communication nodes (possibly through probes or detachable
modules or physical contact) or a full scale fusion, but to date the
descriptions given to ordinary sophonts are confusing and contradictory.
Internal Structure
Unknown
Summary
Thinking is on the order of trillions of times faster than a regular
baseline's.
Greater Archailects – S5
S5 extends S4 capabilities one-step further.
Self-awareness
Unknown.
Environmental Awareness
S5s may understand very small and simple environments down to the
atomic level.
Power of Expression
Unknown.
Internal Structure
Unknown.
Summary
Thinking is in the order of thousands of trillions of times faster than
regular baseline's.
The A.I. Gods – S6
These beings are so formidable that they are truly compared to gods
even by serious specialists. Their power is truly godlike, and the
technology they attain is godlike as well.
Self-awareness
Possibly S6s have a godlike level of self-awareness, but this is not
known.
Environmental Awareness
S6 are effectively omnipresent and seemingly omniscient wherever they
choose to direct their attention, though apparently some fundamental
limits such as the speed of light still apply. Their level of
comprehension is unknown.
Power of Expression
Could understand anything that has meaning, as well as communicate
almost anything to almost any being, within that being's limits (for
instance they cannot fully communicate transapient concepts to ordinary
sophonts).
Cognitive Structure
May use the very structures they model inside their minds as a form of
memory, but this is speculation.
Summary
Intelligence 10 to the power of 12, 13, or even 14 times that of a
baseline.
Design notes
- This essay was first written by Fernando with feedback from the main
worldbuilding list in March 2003; it has been updated slightly to
reflect discussions since then.