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Biotech

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Biotech - Data Panel

Definition: Technological modification or manipulation of life and organic processes

A few alternative terms: Wet tech, Soft tech

Level: Prim to Ultratech (depends on type of biotech - see following table)

Scale/Density: Microtech to Nanotech (depends on type of biotech)

Substrate: Organic - CHON

Application: almost any use, allowing for environmental limitations

Distribution and Availability: found in all The Sephirotics, almost all Deeper Covenant polities, among most xenosophont empires, as well as in most regions outside the metaempires. Restricted use in ahuman polities and regions.

Environmental Requirements: most biotech requires O2 or other specific environments

Popular With: Many clades and phyles of sapient grade and above, especially biocentric and biosupremacist groups; also low grade biotech (agriculture etc) used by prim and some ludd clades and phyles

Like Drytech, Sytech, and Infotech, Biotech is one of the main pillars on which galactic technological civilization rests.

Biotech includes everything from simple agriculture and domestication through genetics and organ transplants to DIY gengineering, neogenics, biospherics, mature bionanotechnology and beyond. .

Historically (in terms of Old Earth civilization), drytech ushered in the industrial age, infotech led to the dramatic transformation from industrial society to an information society, and biotech led the transition away from information to biology by enabling not only true nanotech (originally and often still biologically based) but also the development of a self-sustaining interplanetary civilization not dependent on Earth. More subtly, biotech changed humanity's relationship with nature: instead of seeing nature and technology as opposite ends, they become a single field, and humans were no longer intruders (industrial and atomic age) or stewards (information age) of nature, but active evolutionary participants inventing new possibilities for the terragen ecosystem, and disseminating life and habitats through the universe.

Biotech is as creative as life itself. In the eight and a half millennia since the first crude attempts at gene-splicing on Old Earth, literally trillions of species of bioengineered organisms have been created, or have evolved from gengineered neogens. These range from the eternally young and cute Metaneko kitten to supercomputing bacteria to lickersucker domestic cleaners and grukovores acting as ecological maintenance machines. To say nothing of the billions of species of organisms designed or geneered simply for the sake of bringing a new species into the galaxy.



Biotech Scale

The following table presents a simplistic compilation of biotech at various scales
(read from bottom to top)


Technological level
Scale/Density
Biotech
GodTech Plancktech Hypofemtotech entities - down to planck scale. In some godtech, interfaces with bionano to create "miracles"
Ultra Tech to GodTech Femtotech Femtotech entities - working with subatomic probability. In some godtech interfaces with bionano
Ultra Tech Picotech quantum-effective bio-nanomachinery, gengineering nano-viruses, near-total control over biological processes
Ultra Tech Nanotech Bionanotech - Complex genetic modification, mature gengineering, bionanites, creation of life-forms with high reliability and high novelty; also interface with sytech and dry nano.
High Tech Microtech and Mesotech working with DNA and chromosomes, genome mapping, recombinant DNA and transgenic, gengineering, splices, tweaks, biomachinery, organotech, gene theory and cloning.
High Tech Macrotech macroscale based genetics, biochemistry, hydroponics, ecology, biospherics
Lo Tech Prim and Ludd Biotech Agriculture, artificial selection (selective breeding of plants and animals), use of microbes (yeast and bacteria) to make bread, wine, and cheese
Prim Stone Age some domestic animals and crops
No technology natural organic evolution (Darwinian)



Aeroponics - a soil-less method of plant cultivation using mist

Bioforge - a device for producing biological materials

Biotech - the Early Years - The history of biotech during the Information Age

Bionanotech - summary and datapanel on bionanotech ("wet nano")

Buildbug - an arthropod-like biobot used in construction

The Dixolutionists - experimental evolutionist creating alternate Earth-like worlds and biota

Dyson Tree - a space bound tree-like organism used as a habitat by bionts

Genestick -various compact genetic analysis and engineering devices

Gourd Houses - a biotech house grown from a vine-like plant

Hydroponics-a soil-less method of plant cultivation using water

Lazurogenics - the art of resurrecting past species or clades, sometimes as individual specimens but more usually as entire viable population

Motherwood Trees - giant planetbound trees used for food production and habitation by the Shepbra clade

Narco-Symbiont - Any small gengineered life form, which affixes itself to a subject's body, and supplies em with small, regular amounts of endorphins or some other pleasure-inducing substance

Noovleann Trees - tree-like organisms which hang from dynamic orbital rings at various heights above a planetary surface

Parasite Processing - artificial parasites which exploit another's resources for the purpose of data processing 

Plasm - multipurpose biological material, sometimes described as biotech utility fog

Reef, Reefcity - cities built from coral-like bioengineered organisms

Reproductive Technology- Mammalian Pregnancy and Childbirth technology

Road Root - tree-like biologically grown road surface

Security Bush -  antipersonnel guard-plant and defence weapon

Superior Genemods -  various modifications to the human genome which make up the Homo Superior genotype

Thicksuit Nano/bionano vacuum survival suit

Turbine Plants - various species of genetically engineered plants which produce electricity by mechanical means

Wallflowers - genetically modified flowering plants.for architectural display

Watermelons - a popular and diverse gengineered food plant

Yggdrasil Bush - a variant of the Dyson Tree which produces a canopy containing a breathable atmosphere





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content by M.Alan Kazlev
main graphic © Richard. A. Patterson
other graphics by Bernd Helfert
page uploaded 28 June 2000, last modified 23 December 2007