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Nanotechnology





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Definition: Sub-microscopic technology on the nanometer scale; manipulating matter with atomic precision

A few alternative terms: Nano, Drex, Goo, Nanites, Nanobots

Level: High Tech to Ultratech and lower Transapientech

Substrate: individual molecules and atoms

Application: almost any use, allowing for environmental limitations. Most nano has specific applications, depending on genome and template. However there is also general purpose nano, such as the ubiquitous autofab, or nanofab, which can replicate any object with atomic precision, provided the templates and raw material is available

Distribution and Availability: ubiquitous

Legal Status: A huge number of templates and genomes that are public domain; restricted templates and genomes available for wealthy, powerful, or in many Free Zones; proscribed templates and genomes can be had outside angelnetted and supervised polities for those who know where to look. The NoCoZo worlds have the most liberal laws and freest restrictions.

Environmental Requirements: depends on device

Ease of Use; Care and Maintenance: All common nano is very baseline-friendly. When nano wears out it is simply replaced

Popular With: All clades and phyles of sapient grade and above, except for extreme prim and ludd groups

Nanotech may be biologically or mechanically based, although in practice these two tend to blur. What all nanotech has in common is the ability to manipulate matter on the scale of individual atoms, and thus to construct almost anything it is able to, provided it has the correct template or instructions and building material or feedlot. Even basic nanotechnology provides amazingly powerful and efficient labor for every imaginable type of production and service.

The term goo is given to self-replicating nano. Generally, replicators are strongly controlled, as they can easily form rogue swarms.

The introduction of the first crude nanotechnology during the 21st and 22nd centuries of Old Earth and interplanetary age civilization was the greatest revolution since the introduction of technology; some would say since the emergence of life on Earth. Even so nanotech was an evolution, not a revolution, and emerged from the pre-existing meso- and microtech.

Galactic terragen civilization is by definition a nanoscale civilisations, in which picotech and femtotech are embedded. Although the hypersingularitan archai and powers make use of hypo-nanotech (picotech and so on), for many societies, polities, and civilisations nanotech remains the developmental ceiling. Even here very few employ complete nanotech; those that do tend to make ascension or transition to posthumanism and beyond fairly quickly. Blights and denebola-style collapses are also common. For this reason, most non-archai-supervised societies tend to be long-lived and quite stable hybrid macroscale/microscale/mesoscale/nanoscale cultures and civilizations. Even today, the bulk of the main terragen bubble, as well as many less developed barbarian and hider civilisations in less connected Inner Sphere worlds, polities, and habitats of the Intermediate Regions, and the Outer Volumes, tend to be of this nature.


Angelnet Modes - Angelnets (and, indeed, utility fog in general) can have many different settings.

Bionanotech - Nano based on the principles and chemical pathways of living organisms; ranges from gengineered microbes to custom-made organic molecules

Blue Goo Ecologies - Blue Goo is a commonly accepted name for defensive nanotechnological systems. It is effectively an artificial immune system sensitized to nanotechnological aggressors.

Dry Nanotech - Basic Nano based on drexlerian principles

Flo-stone - Nanotech based material used for flooring and originally designed to simulate the look and feel of marble or ceramic.

Geckotech - use of nanoscale hairs (setae) to proide adhesion by Van der Waals forces

Hylonanotech - Advanced and mature dry nano that incorporates hyperturing complexity management

Limitations of Nanotech Weapons

Marrowbone Armor - combines protection from high-powered weaponry with close combat armor and defenses against gray or khaki goo attacks.

Nanofeedstock

Nanoferon: Nanotech Inhibitors - a subset of blue goo nano-defenses, made up of extremely complex large molecules of very specific shape, bonding and size. They act in a similar fashion to antibodies in a biological system

Nanoflex - paper-like programmable matter; a multi-purpose, omni-flexible nanotech effector system still used in many parts of the Terragen sphere

Nanostasis - a means of preserving biological life in suspended animation over long journeys or in unsatisfactory environments

Nanotechnology Side-effects - While nanotechnology in general provides a smooth, unobtrusive, environment for those living with and using it, there are occasional exceptions. Sometimes as a result of conflict or combat, sometimes as a result of malfunctions or carelessness, even a nanotechnology filled environment can become uncomfortable for the sophonts living within it

Pandifico: Elastic Diamondoid Fiber Composites a powerful diamondoid composite that is constructed to be elastic and flexible like rubber

Reaction Time Enhancement - common set of improvements designed to reduce the latency between perception and physical action

Safetysteel was developed during the pre-nanoswarm era to prevent injury to sophonts by melee weapons and certain industrial devices and as a safety option for household items.

Synanotech - Nano that incorporates the best elements of the above categories

Terraformer Swarms - Terraformer swarms are large swarms of self-replicating nanites that travel in front of colonization fleets.

Thicksuit - Nanotech/bionanotech vacuum survival suit

Vacuum Equipment - thinsuits, airdust, nanolungs; the basic requirements for vacuum survival



Encyclopeadia Galactica list of entries - Nanotech
Nanotech A-Z




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content by M.Alan Kazlev
graphics by Bernd Helfert
page uploaded 5 July 2000, last modified 28 December 2007