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Morphotype

The essential form, appearance, and material characteristics of an organism or sophont

Utility Fog and human
Image from Juan Ochoa
A humanoid nearbaseline meets a sophont with a body made from utility fog
1. In biology, a shared shape and general appearance, regardless or the presence or absence of any common origin or relationship. The term may be applied to cells or organelles, or to parts of organisms such as scales or leaves, to whole organisms, or even to multi-species colonies of symbiotic organisms. Morphotype is a convenient concept when the relationships between similar entities is unclear, as may be the case in paleontology, or when it is the morphological similarities themselves that are of primary interest, as in comparative xenobiology. Xenobiologists, for instance, may speak of the 'prokaryotic morphotype' or the 'tree morphotype' or the 'fish morphotype' or 'worm morphotype' in describing life forms on a variety of unrelated life-bearing worlds.

2. With regard to sophont classification, the morphotype is the physical form or appearance of the sophont concerned. However, surface appearances can be deceptive. A human nearbaseline, a humanoid tweak, and a humanoid neogen, might all exhibit similar external morphotypes, even if they have very different internal composition, abilities and psychological profile.

Likewise two vecs, or even two clades of vecs, might have similar morphotypes but have very different internal mechanisms, origins and behaviour. On the other hand, vecs can quickly change their physical appearance by swapping out components or even downloading from one body to another. In the Current Era a significant majority of all sophonts has the ability to change morphotype relatively rapidly by swapping from one body to another, although not all individuals take advantage of this potential.

The term "morphotype" may also describe the design and capabilities of infomorphs, such as virtuals, aioids, transapients and archai. Since infomorphs are capable of rapid and almost unbounded changes to their manifestation, the term morphotype is more usually confined to incarnate entities such as bionts, cyborgs and vecs.

Individuals who frequently change their bodymorph may refer to their new body as a 'sleeve' or a 'skin'; if the new body is a temporary manifestation they may refer to it as an avatar, a word which is also used by infomorphs to refer to their current form. Infomorphs sometimes use the term skin as well, and can change their virtual skin at a moment's notice whenever they wish to do so.
 
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Development Notes
Text by Stephen Inniss
Additional material by Steve Bowers
Initially published on 19 December 2005.

 
 
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