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    Thread: Gengineered Muuh/Muuh vecs
Post: RE: Gengineered Muuh/Muuh vecs

Matterplay1 Wrote: (10-22-2014, 04:08 PM) -- I imagine that Muuh and similar life forms would be relying on longer-wave radiation than what Terragen life uses; 'infra-red' is actually a very broad ca...
Ares Johnson General Setting Discussion 161 1,954 10-23-2014, 10:50 AM
    Thread: Gengineered Muuh/Muuh vecs
Post: RE: Gengineered Muuh/Muuh vecs

stevebowers Wrote: (10-20-2014, 03:21 AM) -- Here's a discussion of methane, ethane and related solvents as a basis for life; http://www.nap.edu/openbook.php?record_id=11919&page=74 -- Hm, I'll ha...
Ares Johnson General Setting Discussion 161 1,954 10-20-2014, 03:40 AM
    Thread: Gengineered Muuh/Muuh vecs
Post: RE: Gengineered Muuh/Muuh vecs

I'm not sure infrared would be a very good sense for Muuh. Given how cold a Titan-like world is, infrared emissions would be very weak to start with. Also, given how slow the metabolism of Muuh and ...
Ares Johnson General Setting Discussion 161 1,954 10-20-2014, 03:02 AM
    Thread: Gengineered Muuh/Muuh vecs
Post: RE: Gengineered Muuh/Muuh vecs

Lewx_Lucas Wrote: (10-19-2014, 02:34 AM) -- What mostly interests me is how the Muuh achieved 1) sapience, 2) an interstellar civilization. The earliest two sciences of humanity, which are older t...
Ares Johnson General Setting Discussion 161 1,954 10-19-2014, 04:50 AM
    Thread: Post scarcity: second order effects
Post: RE: Post scarcity: second order effects

Rynn Wrote: (09-15-2014, 09:37 AM) -- That's all first order. A second order consequence is highly personalised entertainment. It's a given that human level AI are present in mature post-scarcity eco...
Ares Johnson General Setting Discussion 42 681 09-16-2014, 05:36 AM
    Thread: Various Random Questions and Ideas...
Post: RE: Various Random Questions and Ideas...

There's certainly an exotic appeal to a ufog bed, though it leaves me wondering about the blanket issue. I can't imagine sleeping without a blanket, however little coverage I'm actually letting it ha...
Ares Johnson General Setting Discussion 12 168 09-13-2014, 10:57 AM
    Thread: Gengineered Muuh/Muuh vecs
Post: RE: Gengineered Muuh/Muuh vecs

stevebowers Wrote: (08-29-2014, 05:35 PM) -- Two things we know about Muuh infrastructure is that they use biotech for building purposes, which could result in a biological feel to their architecture...
Ares Johnson General Setting Discussion 161 1,954 09-01-2014, 12:15 AM
    Thread: Population Growth and Lifespan
Post: RE: Population Growth and Lifespan

kch49er Wrote: (08-31-2014, 06:27 PM) -- There i this http://www.metamorphosisalpha.com/ias/population.php though it doesn't account for longer lifespans. Interestingly the site links back to OA,perh...
Ares Johnson General Off-topic Discussion 2 9,402 08-31-2014, 11:50 PM
    Thread: Population Growth and Lifespan
Post: Population Growth and Lifespan

Lately I've been thinking about world population and one thing in particular has struck me. Is there an easy, if rough, way to figure out how a population would grow or shrink based on fertility rate...
Ares Johnson General Off-topic Discussion 2 9,402 08-31-2014, 07:14 AM
    Thread: Geography of Orbital
Post: RE: Geography of Orbital

stevebowers Wrote: (08-01-2014, 04:59 PM) -- All sorts of artificial coastlines could be constructed, especially if you want a lot of beach-front property. http://www.constructionweekonline.com/pic...
Ares Johnson General Setting Discussion 18 310 08-02-2014, 07:18 AM
    Thread: Geography of Orbital
Post: RE: Geography of Orbital

I've always thought that if realism wasn't a priority, a good design for normal Humans would be half or a bit less water with land distributed fairly evenly among it. This would mean small freshwater...
Ares Johnson General Setting Discussion 18 310 08-01-2014, 08:44 AM
    Thread: Technical Inquiry About MyBB Forums
Post: Technical Inquiry About MyBB Forums

Question for somebody who knows enough about running a MyBB forum, not just moderating one. How does one configure things to avoid obvious wannabe-spammers from ever registering? I set up my own for...
Ares Johnson General Off-topic Discussion 3 12,528 07-30-2014, 06:00 AM
    Thread: Flashdark
Post: RE: Flashdark

Darkness isn't a physical thing you can project, it's simply the absence of light, so I'd be surprised if something resembling this is doable. It would require emitting something that canceled light ...
Ares Johnson General Setting Discussion 19 255 07-15-2014, 05:28 AM
    Thread: NoCoZo update
Post: RE: NoCoZo update

Alright, we seem to have finally hit on a good level of agreement here. This is good. I would add that I think the NoCoZo need not limit itself to small habs. Big habs could possibly work, dependin...
Ares Johnson General Setting Discussion 81 919 07-11-2014, 04:28 AM
    Thread: Libertarianism, Wiccans and the freeish market
Post: RE: Libertarnism, Wiccans and the freeish market

I think I need to say explicitly something I've only said implicitly so far. I am only in favor of Anarcho-Capitalism in a society that is at least capable of being post-scarcity/labor. I strongly s...
Ares Johnson General Off-topic Discussion 11 34,930 07-10-2014, 06:18 AM
    Thread: Libertarianism, Wiccans and the freeish market
Post: RE: Libertarnism, Wiccans and the freeish market

kch49er Wrote: -- I'd put those who opposed the 1833 factory act as Libertarian. After all restricting ten year olds from working more than nine hours a day is goverment interference right? If you...
Ares Johnson General Off-topic Discussion 11 34,930 07-09-2014, 10:05 AM
    Thread: Your personal polity
Post: RE: Your personal polity

I've always thought megastructures were really cool, so the MPA would be a good place to be. The Biopolity would at least be nice to visit, though to live there I'd likely need to get over my thing a...
Ares Johnson Real Life But OA Relevant 8 21,540 07-08-2014, 09:32 AM
    Thread: Libertarianism in OA
Post: RE: Libertarianism in OA

kch49er Wrote: (07-06-2014, 11:52 PM) -- Agreed. All the systems have their foils and methods to get around will be in OA. Different polties will have differing problems to solve, and use different s...
Ares Johnson General Setting Discussion 63 846 07-07-2014, 02:48 AM
    Thread: NoCoZo update
Post: RE: NoCoZo update

Nice, Rynn. I hadn't seen those before. They do a good job of explaining it, I think.
Ares Johnson General Setting Discussion 81 919 07-06-2014, 12:07 AM
    Thread: NoCoZo update
Post: RE: NoCoZo update

I think I'll chime in here for a bit. Drashner1 Wrote: (07-04-2014, 11:41 PM) -- Q: "a) Property disputes: Person A says they own a chunk of land, Person B says that they own it. Both have documente...
Ares Johnson General Setting Discussion 81 919 07-05-2014, 01:44 AM