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    Thread: Versatile building blocks make structures with surprising mechanical properties
Post: RE: Versatile building blocks make structures with...

Thanks for additional references on metamaterials research, folks. It's finals week for me, so I'm rather busy. After that, I'd love to review the pre-existing OA articles, and write expanded versions...
Technothrope Real Life But OA Relevant 10 11,381 12-08-2020, 06:56 AM
    Thread: Versatile building blocks make structures with surprising mechanical properties
Post: RE: Versatile building blocks make structures with...

It would be interesting to do some additional research on metamaterials and attempt to extrapolate future advances. I'll look over the submission guidelines for articles. What would you like to see? ...
Technothrope Real Life But OA Relevant 10 11,381 11-24-2020, 04:37 AM
    Thread: Yueyaun colony on Luna
Post: RE: Yueyaun colony on Luna

Nicely done.
Technothrope Art and Visual Media 6 85 11-24-2020, 03:49 AM
    Thread: Versatile building blocks make structures with surprising mechanical properties
Post: Versatile building blocks make structures with sur...

Hello, folks. Here's a link to a MIT article dated 11/18/2020; its title is the thread subject. https://news.mit.edu/2020/versatile-building-blocks-1118 (https://news.mit.edu/2020/versatile-buildin...
Technothrope Real Life But OA Relevant 10 11,381 11-20-2020, 04:45 AM
    Thread: Mixed Martial Go
Post: RE: Mixed Martial Go

Thanks for the feedback, folks.  :) I started MMG as early as I did because chessboxing actually exists. It appears to have taken a hit during the pandemic, but there's been actual televised compe...
Technothrope Encyclopaedia Galactica Articles 5 70 11-19-2020, 09:11 AM
    Thread: Topic Review: Megacorps
Post: RE: Topic Review: Megacorps

Wicked. I'll review any pre-existing megacorporate discussions before posting new ideas.
Technothrope Suggestion Box - OA website 34 40,250 11-18-2020, 06:47 AM
    Thread: Mixed Martial Go
Post: Mixed Martial Go

This is modified from an idea I had about competition and recreation in a posthuman culture.  Begin --- Recreation in the Interplanetary Era: Mixed Martial Go. As Terragen clades spread across t...
Technothrope Encyclopaedia Galactica Articles 5 70 11-18-2020, 06:42 AM
    Thread: Topic Review: Megacorps
Post: RE: Topic Review: Megacorps

There's a lot of great discussion here about megacorps from a capitalist perspective. It also touches upon corporations being managed via direct democracy. Eclipse Phase has some interesting ideas on ...
Technothrope Suggestion Box - OA website 34 40,250 11-18-2020, 05:23 AM
    Thread: Jovians (Free For Use of Public)
Post: RE: Jovians (Free For Use of Public)

Thank you for including those circulation models. The work you post here continues to inspire new goals for my world building.
Technothrope Art and Visual Media 20 390 11-18-2020, 05:06 AM
    Thread: Hyperhot Jovians
Post: RE: Hyperhot Jovians

Sophonts are going to want guaranteed daily backups and full resurrection insurance for the duration of mining contracts there. Wicked looking place.
Technothrope Art and Visual Media 1 39 11-17-2020, 10:28 AM
    Thread: URIEL Nodes: an high S defense system
Post: RE: URIEL Nodes: an high S defense system

WMDs are terrifying even at middletech. Clarketech?! Um, I'm going to go thank the Archailects for Their protection, have a physiological stress reaction to the concepts here, and then alter my neuroc...
Technothrope Encyclopaedia Galactica Articles 95 1,040 11-16-2020, 12:30 PM
    Thread: OA translated into GURPS
Post: RE: OA translated into GURPS

Drashner1 Wrote: (11-14-2020, 10:33 AM) -- Technothrope Wrote: (11-13-2020, 10:35 AM) -- GURPS Spaceships and 'small' megastructures isn't an easy fit, just as David Pulver says. However, with a lit...
Technothrope GURPS RPG 33 1,109 11-16-2020, 12:10 PM
    Thread: Jovians (Free For Use of Public)
Post: RE: Jovians (Free For Use of Public)

Beautiful work, folks! Now I want to go gas giant mining.
Technothrope Art and Visual Media 20 390 11-14-2020, 07:17 AM
    Thread: World mapping with Fractal Terrains 3
Post: World mapping with Fractal Terrains 3

I used ArcGIS professionally for years. When you go from that to CC3+ and the like, it's a bit like going from driving a Ferrari to riding a dirt bike; they're both wheeled vehicles, but snarks in buc...
Technothrope Mapping Worlds 1 68 11-14-2020, 07:03 AM
    Thread: My OA/RL/Other Systems in Universe Sandbox
Post: RE: My OA/RL/Other Systems in Universe Sandbox

This is some awesomesauce system development. Does the community maintain a database of system information?
Technothrope Mapping Worlds 21 490 11-14-2020, 06:23 AM
    Thread: OA translated into GURPS
Post: RE: OA translated into GURPS

Looks like that anti-gremlin blue goo didn't work... Trying again.
Technothrope GURPS RPG 33 1,109 11-14-2020, 02:42 AM
    Thread: Modosophont
Post: RE: Modosophont

Thanks for the welcome.
Technothrope The Arrivals Lounge 3 4,535 11-14-2020, 02:39 AM
    Thread: OA translated into GURPS
Post: RE: OA translated into GURPS

GURPS Spaceships and 'small' megastructures isn't an easy fit, just as David Pulver says. However, with a little work, and using all the tweaks available in Pyramid, you can model 'small' megastructur...
Technothrope GURPS RPG 33 1,109 11-13-2020, 10:35 AM
    Thread: Modosophont
Post: Modosophont

Hello, folks. Thank you for the opportunity to participate in this community. I've been a fan of science fiction RPGs since Gamma World, through Cyberpunk 2016 (where's our cyberlimbs?!), to Eclipse ...
Technothrope The Arrivals Lounge 3 4,535 11-13-2020, 10:06 AM