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    Thread: <EG> Veneirii (Draft 2)
Post: RE: <EG> Veneirii (Draft 2)

Can't do the next draft for a while (periodic internet loss begins now) but I'll try to answer questions as best I can for then; 1) Probably misnamed that. What I meant was that the immune system i...
Michael Douglas Encyclopaedia Galactica Articles 9 103 06-20-2014, 10:08 PM
    Thread: <EG> Veneirii (Draft 2)
Post: RE: <EG> Veneirii (Draft 2)

Thanks, guess I was going off outdated/incomplete information. My research materials failed to mention that.
Michael Douglas Encyclopaedia Galactica Articles 9 103 06-20-2014, 10:11 AM
    Thread: <EG> Veneirii (Draft 2)
Post: RE: <EG> Veneirii (first draft)

ai_vin Wrote: (06-19-2014, 02:22 PM) -- I'd like to learn how the males managed to form S3 group minds given the fact "their highly solitary nature means that relationships for them are few and far b...
Michael Douglas Encyclopaedia Galactica Articles 9 103 06-19-2014, 10:04 PM
    Thread: Negasphere - A random deep space hab notion
Post: RE: Negasphere - A random deep space hab notion

Definately worth pursuing as an idea - perhaps waste heat is radiated inwards? There would be a buildup of heat over time, but converting that thermal energy into kinetic energy and then electrical en...
Michael Douglas General Setting Discussion 7 131 06-19-2014, 02:12 PM
    Thread: <EG> Veneirii (Draft 2)
Post: RE: <EG> Veneirii (first draft)

This was originally intended to be a race in the virch, but I decided to just push ahead and see if it worked. Getting the meat of the entry - the biological/psychological/socio-cultural data - critiq...
Michael Douglas Encyclopaedia Galactica Articles 9 103 06-19-2014, 02:06 PM
    Thread: The (late lamented) OA Metaverse Project
Post: RE: The (late lamented) OA Metaverse Project

kch49er Wrote: (06-09-2014, 04:27 PM) -- 3) Games don't have to have great graphics to be succesful, they need to be engaging, fun and rewarding. While it is great eye candy only serious gamers have ...
Michael Douglas Art and Visual Media 13 213 06-19-2014, 10:08 AM
    Thread: <EG> Veneirii (Draft 2)
Post: <EG> Veneirii (Draft 2)

The Veneirii are a race of xenosophonts found in the Sagittarius Arm, inhabiting a spheroid region of space approximately 1000 ly in diameter. Veneirii are notable due to forming a civilization nearly...
Michael Douglas Encyclopaedia Galactica Articles 9 103 06-19-2014, 09:44 AM
    Thread: Exotic Neogens/Xenosophonts in Virchs
Post: RE: Exotic Neogens/Xenosophonts in Virchs

Apologies for double post; do you think I should rewrite my xenosophont project to have them evolve in the real world or keep going with the virch idea? I'm feeling time pressure (I won't have the int...
Michael Douglas General Setting Discussion 18 243 06-19-2014, 04:42 AM
    Thread: The Nanodisaster Rewrite - Ok, Let's Do This
Post: RE: The Nanodisaster Rewrite - Ok, Let's Do This

I'd suggest 'Swarmageddon' if we weren't moving away from the whole 'modo grey-goo managing to threaten civilization' thing.
Michael Douglas Encyclopaedia Galactica Articles 290 3,682 06-16-2014, 10:01 PM
    Thread: Low Emission Zone, other Xenocivs and possibilities
Post: RE: Low Emission Zone, other Xenocivs and possibil...

Clarification; the BCG theory already exists in-canon (with evidence such as a few BCG worlds with common xenosophont origin), just on the BCG page where someone interested in xenosophonts or the LEZ ...
Michael Douglas General Setting Discussion 9 284 06-16-2014, 09:05 AM
    Thread: Xenosophont outline
Post: RE: Xenosophont outline

Sounds like the Daharrans, but a lot better than 'scary black hole nazis somehow listed as a threat to sephirotic civilization despite not having a single confirmed transapient'! Should be a good read...
Michael Douglas General Setting Discussion 13 204 06-16-2014, 08:59 AM
    Thread: Basis for Omegan Civs in the Setting?
Post: RE: Basis for Omegan Civs in the Setting?

A similar idea is found in Transcendent Burnout Theory, where civilizations experience gradual mass transcendence to the point that they're no longer detectable by lower toposophics. The given example...
Michael Douglas General Setting Discussion 5 89 06-15-2014, 06:25 AM
    Thread: Low Emission Zone, other Xenocivs and possibilities
Post: RE: Low Emission Zone, other Xenocivs and possibil...

Existing canon heavily implies that the LEZ is inhabited by a civilization inhabiting BioGeoComputers. The more paranoid believe the LEZ is thus so apparently empty because this civilization extermina...
Michael Douglas General Setting Discussion 9 284 06-15-2014, 05:21 AM
    Thread: Water? In MY upper mantle?
Post: Water? In MY upper mantle?

There's a growing possibility that the earth holds more water than previously thought, deep, deep below the planet's crust. Also Mars. Mars might have the same large bodies of sub-surface water. Which...
Michael Douglas Real Life But OA Relevant 13 41,287 06-15-2014, 03:54 AM
    Thread: Exotic Neogens/Xenosophonts in Virchs
Post: RE: Exotic Neogens/Xenosophonts in Virchs

I used hyperefficient matrioshka to refer to matrioshkas with greater than average wormhole density and that utilized advanced techniques in abstracting/deleting information not in use/copied to exter...
Michael Douglas General Setting Discussion 18 243 06-15-2014, 03:40 AM
    Thread: Gas Giants - What else are they good for?
Post: RE: Gas Giants - What else are they good for?

Drashner1 Wrote: (06-13-2014, 09:40 AM) -- Of course you could also use gas giants as gravitational slingshots for moving (slow) cargo around a solar system. Todd -- This is a good thing to brin...
Michael Douglas General Setting Discussion 27 278 06-14-2014, 08:49 AM
    Thread: Exotic Neogens/Xenosophonts in Virchs
Post: RE: Exotic Neogens/Xenosophonts in Virchs

Drashner1 Wrote: (06-13-2014, 10:31 AM) -- There might also be a quite extended period of exploring the virch and cataloging the various species in it. Speaking of which, we should probably give some...
Michael Douglas General Setting Discussion 18 243 06-14-2014, 08:46 AM
    Thread: Exotic Neogens/Xenosophonts in Virchs
Post: RE: Exotic Neogens/Xenosophonts in Virchs

Truly exotic minds can already exist in the setting - this is mainly a vehicles for writing xenosophonts (technically neogens, but they did evolve without outside interference) into the current settin...
Michael Douglas General Setting Discussion 18 243 06-13-2014, 03:29 AM
    Thread: Exotic Neogens/Xenosophonts in Virchs
Post: RE: Exotic Neogens/Xenosophonts in Virchs

A node passing to the sephirotics (probably through defection) is a really good idea. Archai would likely have to step in to prevent the virch inhabitants from being interfered with to keep the bottle...
Michael Douglas General Setting Discussion 18 243 06-12-2014, 11:00 PM
    Thread: Exotic Neogens/Xenosophonts in Virchs
Post: RE: Xensophonts in Virchs

Drashner1 Wrote: (06-12-2014, 09:41 AM) -- Hm. If the entire simulated universe is operating on a different physics model, that raises its own issues - specifically, in what way does the model differ...
Michael Douglas General Setting Discussion 18 243 06-12-2014, 10:50 AM