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    Thread: OA-tech pulp rocketship
Post: RE: OA-tech pulp rocketship

(07-22-2014, 10:54 AM)Drashner1 Wrote: For high energy flight, you might want to put a spin on the ship and then extend the drives out on cables similar to how a tricorn ship operates: An interestin...
Abendwind Art and Visual Media 8 115 07-31-2014, 08:05 PM
    Thread: OA-tech pulp rocketship
Post: RE: OA-tech pulp rocketship

Drashner1 Wrote:Hm. What sort of flight regime are you seeing for this? Ground to orbit? Interplanetary? Interstellar? On a related note, a fusion drive, especially a torch ship type drive would put ...
Abendwind Art and Visual Media 8 115 07-22-2014, 08:55 AM
    Thread: The Lightstorm
Post: RE: The Lightstorm

Seems personalized advertising isn't a big trend in the horsehead nebula. ;) Great image!
Abendwind Art and Visual Media 3 47 07-21-2014, 06:11 PM
    Thread: OA-tech pulp rocketship
Post: RE: OA-tech pulp rocketship

Ah, glad to see I'm not the only one who thinks there's just something inherently awesome about swept-back triple pylons. ;) stevebowers Wrote:I'd love to see this in OA. It reminds me of Aaron Hamil...
Abendwind Art and Visual Media 8 115 07-21-2014, 05:58 PM
    Thread: These are the voyages - OA Starship?
Post: RE: These are the voyages - OA Starship?

Thanks for the clarification on some of the lander technology. So as I understand it, the only reason not to use a displacement drive in landers by default would be because it requires transap attenti...
Abendwind General Setting Discussion 123 2,027 07-21-2014, 05:27 PM
    Thread: OA-tech pulp rocketship
Post: OA-tech pulp rocketship

Not sure whether to post this here or under General Setting Discussion, as this is also a bit of a concept proposal. It has art though. I recently started working on a model of what's best described ...
Abendwind Art and Visual Media 8 115 07-20-2014, 10:44 PM
    Thread: These are the voyages - OA Starship?
Post: RE: These are the voyages - OA Starship?

Something that came to my mind on the "away team" thread, but is more of a ship design issue: How would landers/dropships work? I take it they are probably best considered morphable, detachable parts ...
Abendwind General Setting Discussion 123 2,027 07-20-2014, 08:40 PM
    Thread: Personal weapons and stuff
Post: RE: Personal weapons and stuff

(07-20-2014, 02:09 PM)Drashner1 Wrote: Going to try to reply to multiple posts in one to save on thread length... Seems to be a handy rundown of the plausible concepts proposed so far. A thought on ...
Abendwind General Setting Discussion 37 511 07-20-2014, 07:51 PM
    Thread: My attempt at constructing a shellworld.
Post: RE: My attempt at constructing a shellworld.

Nicely done - the images convey a sense of scale. Are these CGI renders? If so, bump and displacement maps would suit the surface perfectly.
Abendwind Art and Visual Media 8 141 07-20-2014, 02:58 AM
    Thread: Personal weapons and stuff
Post: RE: Personal weapons and stuff

A team supported by drones of various sizes (likely right down to utility fog, some of which might make up the biont's clothing or handheld equipment) seems to be the best translation of the "away tea...
Abendwind General Setting Discussion 37 511 07-20-2014, 01:39 AM
    Thread: These are the voyages - OA Starship?
Post: RE: These are the voyages - OA Starship?

(07-17-2014, 10:51 AM)Drashner1 Wrote: Based on the above, I would suggest that the focus of any adventures involving the ship is more likely to be on the roles that the modos do play (researchers, ...
Abendwind General Setting Discussion 123 2,027 07-19-2014, 09:59 PM
    Thread: These are the voyages - OA Starship?
Post: RE: These are the voyages - OA Starship?

(07-03-2014, 07:25 AM)Drashner1 Wrote: Actually, the main focus of the thread is to design a starship built with Y11K tech. However, as part of that, there's also been strong interest in making it a...
Abendwind General Setting Discussion 123 2,027 07-03-2014, 09:48 PM
    Thread: These are the voyages - OA Starship?
Post: RE: These are the voyages - OA Starship?

It may be a bit late to drop in here, but I felt some feedback on this from a fresh member can't hurt... While this is going into an interesting direction, I feel the original trilemma has only been ...
Abendwind General Setting Discussion 123 2,027 07-03-2014, 05:34 AM
    Thread: New arrival
Post: RE: New arrival

Thanks for the warm welcome and your interest - I really wasn't going to drop in with a shameless Amazon link right away! Here's the link to my site's rather humble story page, in case someone's inte...
Abendwind The Arrivals Lounge 4 9,171 07-03-2014, 04:16 AM
    Thread: New arrival
Post: New arrival

Well... hello, community! I'm a long-time occasional OA reader who recently took a renewed interest in the OA universe - which I find rather fascinating both as an SF setting and as a community proje...
Abendwind The Arrivals Lounge 4 9,171 07-03-2014, 02:39 AM