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    Thread: Plant Humanoid Clade
Post: RE: Plant Humanoid Clade

Salty water on an exoplanet need not mean sodium chloride. Magnesium sulphate and magnesium chloride and potassium salts may also be present, and even predominate on some worlds.
stevebowers Encyclopaedia Galactica Articles 17 187 11-30-2021, 07:59 PM
    Thread: The Suit
Post: RE: The Suit

It has to be said that a biont body would probably be the best source of energy on a cold, dark airless moon, although mining combustible ices might work as well. Curiously enough, Iain M. Banks inc...
stevebowers Books, Games, Movies, and TV 8 97 11-30-2021, 04:08 AM
    Thread: Plant Humanoid Clade
Post: RE: Plant Humanoid Clade

Here's a tree-like clade I depicted a few years ago. Do the Birchans have any leaf-bearing branches?
stevebowers Encyclopaedia Galactica Articles 17 187 11-29-2021, 09:43 PM
    Thread: Plant Humanoid Clade
Post: RE: Plant Humanoid Clade

(11-20-2021, 07:52 AM)MrOnyx Wrote: The incomplete History part. I think I might change the dates.Note that if you are going to have this colony near NGC 1907, the date of colonisation can't be much...
stevebowers Encyclopaedia Galactica Articles 17 187 11-21-2021, 07:57 AM
    Thread: Updates to Old Clade Terminology
Post: RE: Updates to Old Clade Terminology

Some uploads would be constrained to remaining in a state that is very similar to the original form, because they exist in a virtual reality which closely resembles their old real-life environment. Al...
stevebowers Encyclopaedia Galactica Articles 33 468 11-18-2021, 05:10 AM
    Thread: New and Amended pages 11/11/21
Post: RE: New and Amended pages 11/11/21

I've put this on Facebook, now. Thanks!
stevebowers The latest from Orion's Arm 3 213 11-18-2021, 02:26 AM
    Thread: Plant Humanoid Clade
Post: RE: Plant Humanoid Clade

I've always been impressed with Olaf Stapledon's concept of plantmen. These humanoid aliens are mobile segments of a much larger organism, consisting of a large 'nest' of leaves which gather sunlight ...
stevebowers Creative Writing 11 95 11-16-2021, 12:12 AM
    Thread: a life organisms [warning flickering GIFs]
Post: RE: a life organisms [warning flickering GIFs]

These are very nice, and I doubt they would cause problems. But it might be a good idea to slow it down by half, or to a third.
stevebowers Art and Visual Media 9 57 11-09-2021, 05:07 AM
    Thread: The Cool (but plausible?) Spaceship Art Thread
Post: RE: The Cool (but plausible?) Spaceship Art Thread

I made this image using Anim8or's animation function (it is the first time I've used it); to be honest, I'm not very happy with it yet, but maybe I can learn some of the tricks. https://orionsarm.com...
stevebowers Worldbuilders Resources 9 667 11-08-2021, 07:50 AM
    Thread: a life organisms [warning flickering GIFs]
Post: RE: a life organisms

Beautiful!
stevebowers Art and Visual Media 9 57 11-08-2021, 07:47 AM
    Thread: MesoGaian - Retinal Garden World
Post: RE: MesoGaian - Retinal Garden World

I think that Retinal microbial worlds will be fairly common in the Terragen Sphere, with numerous examples that have evolved naturally. As well as worlds of this type that are currently active, there ...
stevebowers Art and Visual Media 7 57 11-07-2021, 03:13 AM
    Thread: The Cool (but plausible?) Spaceship Art Thread
Post: RE: The Cool (but plausible?) Spaceship Art Thread

I'll try that too.
stevebowers Worldbuilders Resources 9 667 11-06-2021, 07:10 PM
    Thread: The Cool (but plausible?) Spaceship Art Thread
Post: RE: The Cool (but plausible?) Spaceship Art Thread

Hmm; I'll try putting it into Celestia to see how it looks on the move.
stevebowers Worldbuilders Resources 9 667 11-06-2021, 08:52 AM
    Thread: The Cool (but plausible?) Spaceship Art Thread
Post: RE: The Cool (but plausible?) Spaceship Art Thread

I've been a bit less active recently, because of real-life distractions; but I've been thinking about this concept. An 'organically' grown conversion drive ship from the Age of Establishment or a bit ...
stevebowers Worldbuilders Resources 9 667 11-06-2021, 08:05 AM
    Thread: MesoGaian - Retinal Garden World
Post: RE: MesoGaian - Retinal Garden World

A fascinating idea and colour scheme.
stevebowers Art and Visual Media 7 57 11-05-2021, 07:44 PM
    Thread: Updates to Old Clade Terminology
Post: RE: Updates to Old Clade Terminology

I think 'parasapient' may have been an attempt by Alan or possibly Anders to express the wide range of mental types that could be possible in the parameter space of alife minds. Because a-life minds a...
stevebowers Encyclopaedia Galactica Articles 33 468 11-03-2021, 08:48 PM
    Thread: Virginis Combine Update
Post: RE: Virginis Combine Update

We should perhaps try to avoid the tropes that are associated with 'Great Houses' in the Dune franchise and the Game of Thrones, and go back to the original concepts that inspired Herbert and Martin. ...
stevebowers General Setting Discussion 5 62 10-31-2021, 06:43 AM
    Thread: Virginis Combine Update
Post: RE: Virginis Combine Update

I believe that Metasoft have already been described as a Great House in various parts of the site, although since they are vecs that presumably rules out a hereditary component to their power structur...
stevebowers General Setting Discussion 5 62 10-30-2021, 06:54 PM
    Thread: EG - Urmuriates (Halogenics revamp)
Post: RE: EG - Urmuriates (Halogenics revamp)

Excellent image!
stevebowers Encyclopaedia Galactica Articles 37 449 10-26-2021, 08:18 PM
    Thread: EG - Urmuriates (Halogenics revamp)
Post: RE: EG - Urmuriates (Halogenics revamp)

And finally; On the emergence of the xenoformation hypothesis; this would really only be fully confirmed once the genetic composition of the two muriatic biosphers in the Inner Sphere could be compare...
stevebowers Encyclopaedia Galactica Articles 37 449 10-20-2021, 08:20 PM