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    Thread: Drew another bot
Post: RE: Drew another bot

I'd love to see this on the main bot page. https://www.orionsarm.com/eg-article/4771bf0927e92 The pictures we have there are good, but they're a bit "generic scifi" with overtly mechanical parts. Thi...
Rynn Art and Visual Media 7 72 8 hours ago
    Thread: Snapshot: Uchuu-senshi
Post: RE: Snapshot: Uchuu-senshi

Overall I like it :) A few comments: 1) The density of jargon isn't over the line, but it does feel cluttered to the point I didn't find this a smooth read. It's a mistake we've all made where we w...
Rynn Creative Writing 8 46 06-28-2022, 01:31 AM
    Thread: I did a quick sketch of Discord memeber's idea
Post: RE: I did a quick sketch of Discord memeber's idea

JohnnyYesterday Wrote: (06-26-2022, 07:38 AM) -- Mostly, it looks great. My one criticism is that the circuit lines on the skin don’t make technological sense; a machine that advanced wouldn’t have m...
Rynn Art and Visual Media 12 85 06-26-2022, 07:57 AM
    Thread: Godseeds Discussion Thread
Post: RE: Godseeds Discussion Thread

Drashner1 Wrote: (06-23-2022, 11:16 PM) -- Agreed, and that's where the second part of my post comes in. ;) Having some godseeds potentially be ahuman 'malware' and not being able to easily tell the...
Rynn General Setting Discussion 20 139 06-24-2022, 01:48 AM
    Thread: Godseeds Discussion Thread
Post: RE: Godseeds Discussion Thread

Drashner1 Wrote: (06-23-2022, 10:58 AM) -- As written godseeds are very rare and don't seem to have any clear source. So that would cut into the 'easy' factor by quite a bit even before we get to the...
Rynn General Setting Discussion 20 139 06-23-2022, 06:03 PM
    Thread: Godseeds Discussion Thread
Post: RE: Godseeds Discussion Thread

I’d like to expand on the limitations/downsides of godseeds. As it stands they present too easy a way to ascend. An obvious limitation would be that the seed ensures ascension by very closely copying ...
Rynn General Setting Discussion 20 139 06-23-2022, 04:02 AM
    Thread: Prepping for an Interstellar Journey
Post: RE: Prepping for an Interstellar Journey

A few ideas off the top of my head, not all of which will apply to every situation (all assume a significant journey) 1) Be totally sure you want to go and that this isn't a decision you'll regret. T...
Rynn General Setting Discussion 6 65 06-22-2022, 03:45 AM
    Thread: Your opinion on two consipracy theories regarding ascension/transcension.
Post: RE: Your opinion on two consipracy theories regard...

Vitto Wrote: (06-21-2022, 11:07 PM) -- More or less this. And why risk your own computronium when you can risk someone's else? -- The risk is that the enhancement might partly work, granting enha...
Rynn General Setting Discussion 6 63 06-21-2022, 11:43 PM
    Thread: Your opinion on two consipracy theories regarding ascension/transcension.
Post: RE: Your opinion on two consipracy theories regard...

I could be misunderstanding, but it seems to me you're describing something that is not only true, but is quite mundane: the fact that you can't perfectly predict the outcome of mental augmentation. T...
Rynn General Setting Discussion 6 63 06-21-2022, 08:35 PM
    Thread: Virtual travel and identity
Post: RE: Virtual travel and identity

What you’ve described oneguy is pattern theory. The confusion comes in the fact that continuity theorists believe they have to be continually active to be the same person. I agree that you can com...
Rynn General Setting Discussion 14 183 06-15-2022, 02:59 AM
    Thread: Updating the Population Factors Page
Post: RE: Updating the Population Factors Page

So move the population an territory figures to the galactography page? Works for me.
Rynn General Setting Discussion 2 38 06-14-2022, 05:32 PM
    Thread: The Archives Left Behind - Why Not Yet Cracked?
Post: RE: The Archives Left Behind - Why Not Yet Cracked...

Rhebeqah Wrote: (06-12-2022, 12:37 PM) -- 1^45 bits is a staggering amount of information. You could store trillions of modosophont civilisations in those Archives. -- Indeed. To put it in perspecti...
Rynn General Setting Discussion 15 147 06-13-2022, 09:29 PM
    Thread: Information Storage
Post: RE: Information Storage

I'd like to request again that bits/kg and/or bits/cm^3 be added to this article where possible. It's a great article but I find its utility is sadly reduced by not having this information readily ava...
Rynn Encyclopaedia Galactica Articles 40 574 06-13-2022, 09:18 PM
    Thread: Updates to Old Clade Terminology
Post: RE: Updates to Old Clade Terminology

As an update I'm working through a draft of the sophonts page incorporating our new taxonomy. I'm updating the intro, and doing a pass of the other sections even if they're not directly related (like ...
Rynn Encyclopaedia Galactica Articles 181 2,000 06-13-2022, 08:55 PM
    Thread: Posthuman Norms
Post: RE: Posthuman Norms

xsampa Wrote: (06-09-2022, 11:14 PM) -- Is it probable for most clades of posthumanity to be social creatures? -- I’m going to answer from the perspective of OA, because actually trying to predict ...
Rynn General Off-topic Discussion 7 336 06-10-2022, 12:16 AM
    Thread: The Archives Left Behind - Why Not Yet Cracked?
Post: RE: The Archives Left Behind - Why Not Yet Cracked...

Something worth keeping in mind is that even archai are beholden to the laws of nature. There are plenty of encryption processed nowadays that are unbreakable (in the sense it would take more computat...
Rynn General Setting Discussion 15 147 06-09-2022, 06:57 PM
    Thread: Updates to Old Clade Terminology
Post: RE: Updates to Old Clade Terminology

Drashner1 Wrote: (06-08-2022, 11:12 PM) -- Really? That's weird. It was between 11 and midnight my time. -- That was my bad joke. For me it was 3am lol Drashner1 Wrote: (06-08-2022, 11:12 PM) -...
Rynn Encyclopaedia Galactica Articles 181 2,000 06-09-2022, 12:20 AM
    Thread: Updates to Old Clade Terminology
Post: RE: Updates to Old Clade Terminology

Drashner1 Wrote: (06-08-2022, 08:38 PM) -- Sorry for begin snippy - was late and tired. -- No worries. The forum is telling me you posted it at 3AM :P no wonder you were tired (don't give me no tim...
Rynn Encyclopaedia Galactica Articles 181 2,000 06-08-2022, 10:22 PM
    Thread: Updates to Old Clade Terminology
Post: RE: Updates to Old Clade Terminology

The Astronomer Wrote: (06-08-2022, 01:41 PM) -- I wonder what the reclassification of vecs as a cultural movement would mean for Metasoft. -- Metasoft is already AI focused as opposed to vec focuse...
Rynn Encyclopaedia Galactica Articles 181 2,000 06-08-2022, 05:12 PM
    Thread: Updates to Old Clade Terminology
Post: RE: Updates to Old Clade Terminology

Drashner1 Wrote: (06-08-2022, 01:04 PM) -- Sigh. The reason I did it this way is because I threw out the idea (not entirely seriously) of splitting xenos off and then people said they DID want to rep...
Rynn Encyclopaedia Galactica Articles 181 2,000 06-08-2022, 05:11 PM