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Thread: <EG - restoration?> Early Biotech
Post: RE: <EG - restoration?> Early Biotech
Here's what I've got so far - still needs significant expansion and revision, but I cut out many of the outdated/inaccurate segments and tried to incorporate most of the above suggestions.
On an un... |
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A. J. Garth |
Encyclopaedia Galactica Articles
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20 |
352 |
09-04-2014, 07:32 AM |
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Thread: <EG - restoration?> Early Biotech
Post: RE: <EG - restoration?> Early Biotech
I would be up for rewriting this, if no one else has already - what are some of the specific changes you guys have in mind? |
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A. J. Garth |
Encyclopaedia Galactica Articles
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20 |
352 |
08-30-2014, 12:58 PM |
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Thread: <EG> Muuh former minds version 0.3 + Pylons ver. 0.1
Post: RE: <EG> Muuh former minds version 0.3 + Pylons ve...
stevebowers Wrote: (08-29-2014, 06:24 AM)
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Here's a Muuh pylon, on a similar icy moon or planet somewhere in the Muuh volume
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Awesome work! What program did you use, if you don't mind me asking? |
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A. J. Garth |
Encyclopaedia Galactica Articles
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17 |
274 |
08-30-2014, 12:51 PM |
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Thread: Chorus Xenology
Post: RE: Chorus Xenology
Drashner1 Wrote: (08-28-2014, 12:57 PM)
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Neat images:) For the lancet eels - is the stick figure an illustration of how large they are compared to a human?
Todd:)
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Oh, yeah I should have noted... |
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A. J. Garth |
Art and Visual Media
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27 |
536 |
08-29-2014, 04:34 AM |
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Thread: Chorus Xenology
Post: RE: Chorus Xenology
Looking good on the Jade Chime Singer front!
I've sketched up some more fauna concepts; finally got the hang of doing sketches in photoshop, so that should save quite a bit of time (and paper!) in... |
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A. J. Garth |
Art and Visual Media
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27 |
536 |
08-28-2014, 12:00 PM |
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Thread: To'ul'h Prime Biota
Post: RE: To'ul'h Prime Biota
stevebowers Wrote: (08-10-2014, 10:14 PM)
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Thanks, great image!
Latin and Greek will still be used in naming species, just as they are used in naming and classifying planets in OA. However there w... |
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A. J. Garth |
Art and Visual Media
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48 |
824 |
08-11-2014, 02:47 PM |
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Thread: To'ul'h Prime Biota
Post: RE: To'ul'h Prime Biota
On the subject of Skywhales... I just realized I made an error in the size chart documenting the Great (Common?) Skywhale's length; it should say 200 m instead of 20. I'm still planning on getting aro... |
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A. J. Garth |
Art and Visual Media
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48 |
824 |
08-09-2014, 01:58 PM |
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Thread: Chorus Xenology
Post: RE: Chorus Xenology
stevebowers Wrote: (08-03-2014, 06:06 PM)
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Actually, a reinterpretation of the Jade Chime Singers themselves would be welcome; that was one of my earlier efforts, and I'm not that keen on it. The s... |
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A. J. Garth |
Art and Visual Media
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27 |
536 |
08-04-2014, 05:11 AM |
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Thread: Chorus Xenology
Post: RE: Chorus Xenology
Agreed, awesome variations on the flitterhound concept; I can really see those designs going places. I also like the red coloration, it visually differentiates them from the Jade Chime Singers a bit m... |
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A. J. Garth |
Art and Visual Media
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27 |
536 |
08-03-2014, 08:54 AM |
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Thread: Chorus Xenology
Post: Chorus Xenology
Decided to move on from To'ul'h Prime for the time being and start fleshing out the biosphere of Chorus - here's a couple of images to get things rolling...
"Flitterhound" - small flying/gliding ve... |
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A. J. Garth |
Art and Visual Media
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27 |
536 |
08-02-2014, 11:51 AM |
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Thread: Hon'Kken/Other Neogens
Post: RE: Hon'Kken/Other Neogens
Painted over the previous sketch - still working on the background, but in the meantime I think this should be more suitable for the article:
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A. J. Garth |
Art and Visual Media
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12 |
207 |
07-25-2014, 04:53 AM |
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Thread: To'ul'h Prime Biota
Post: RE: To'ul'h Prime Biota
Thanks! I'm really amazed how this has all taken off lately :D
Going to try and do a couple more sketches/pieces to flesh out the new pages, then move on to some of the other areas that have been ... |
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A. J. Garth |
Art and Visual Media
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48 |
824 |
07-15-2014, 03:22 PM |
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Thread: To'ul'h Prime Biota
Post: RE: To'ul'h Prime Biota
Excellent suggestion - here's a size chart showing pygmy and giant varieties:
And a size chart comparing the spockbat, to'ul'h and shur'rooss'hur:
(I don't know anything about To'ul'h linguistics... |
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A. J. Garth |
Art and Visual Media
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48 |
824 |
07-07-2014, 09:46 AM |
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Thread: To'ul'h Prime Biota
Post: RE: To'ul'h Prime Biota
Some more images to keep the motor running:
To'ul'h/Human size comparison:
Notes:
-Unless I overlooked it while researching the article, I don't think the actual dimensions of an adult To'ul'h are... |
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A. J. Garth |
Art and Visual Media
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48 |
824 |
06-24-2014, 05:30 PM |
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Thread: To'ul'h Prime Biota
Post: RE: To'ul'h Prime Biota
Okay, classes are done for the year, so I should be able to start getting stuff done and submitted again. As per Steve's suggestion, here's a quick phylogenetic tree I made outlining the major groups ... |
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A. J. Garth |
Art and Visual Media
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48 |
824 |
06-15-2014, 07:29 AM |
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Thread: The (late lamented) OA Metaverse Project
Post: RE: The (late lamented) OA Metaverse Project
Given the availability of game engines and professional art/game asset creation software nowadays, I think this is definitely worth exploring. I don't have much experience in this area, but I have bee... |
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A. J. Garth |
Art and Visual Media
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13 |
214 |
06-09-2014, 10:51 AM |
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Thread: To'ul'h Prime Biota
Post: RE: To'ul'h Prime Biota
Been on a bit of a hiatus for a while due to classes, but I've been working on a size chart for To'ul'h Prime's skyfauna - here's what I have so far:
Currently working on a redesign for the dra... |
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A. J. Garth |
Art and Visual Media
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48 |
824 |
05-18-2014, 10:35 AM |
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Thread: Hon'Kken/Other Neogens
Post: Hon'Kken/Other Neogens
I felt like the article for the Hon'Kken (here (http://www.orionsarm.com/eg-article/47ed9cb805e9a)) could use some images - here's an in-progress sketch showing my idea of their appearance:
I'm... |
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A. J. Garth |
Art and Visual Media
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12 |
207 |
04-28-2014, 11:02 AM |
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Thread: To'ul'h Prime Biota
Post: RE: To'ul'h Prime Biota
Here's a cleaned-up sketch for the Shur'rooss'shur article:
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A. J. Garth |
Art and Visual Media
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48 |
824 |
04-28-2014, 08:16 AM |
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Thread: Diamond Network Emblem
Post: RE: Diamond Network Emblem
Drashner1 Wrote: (04-23-2014, 01:05 PM)
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I think 3D versions of these would be cool:) Unfortunately, I don't have the skills or equipment to make that happen:(
Todd
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Yeah... I'm currently tr... |
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A. J. Garth |
Art and Visual Media
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6 |
105 |
04-23-2014, 01:43 PM |