The Orion's Arm Universe Project Forums





Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Post-First Federation Rewrites
Post: RE: Post-First Federation Rewrites

(07-20-2021, 02:11 PM)Drashner1 Wrote: Random thought before bed: Re the Great Houses - Perhaps instead of focusing on the connection to the past mercantile houses or families, the Great Houses ref...
Banelord Encyclopaedia Galactica Articles 28 344 07-20-2021, 10:51 PM
    Thread: Curious About Non-Sephirotic Transapients
Post: RE: Curious About Non-Sephirotic Transapients

(07-20-2021, 12:59 PM)Drashner1 Wrote: Re the population numbers: The numbers have been revised a bit over the years, but largely predate the addition of the ahuman empires to the setting. From pa...
Banelord General Setting Discussion 15 162 07-20-2021, 01:05 PM
    Thread: Curious About Non-Sephirotic Transapients
Post: RE: Curious About Non-Sephirotic Transapients

(07-20-2021, 12:44 AM)Rynn Wrote: This is deliberate due to the different demographic conditions of the sephirotic and ahuman empires. In the former the toposophic demographic is like a pyramid, wit...
Banelord General Setting Discussion 15 162 07-20-2021, 12:53 AM
    Thread: Curious About Non-Sephirotic Transapients
Post: Curious About Non-Sephirotic Transapients

Hello all, I was just plumbing through population statistics again (as I usually do) and was a bit puzzled by how many Transapients there actually are in the Terragen Sphere. The population statistics...
Banelord General Setting Discussion 15 162 07-20-2021, 12:31 AM
    Thread: Post-First Federation Rewrites
Post: Post-First Federation Rewrites

Hello all! There has been some discussion on the discord server today about what may need to be subjected to rewrites after the First Federation and Megacorp articles are fleshed out and finished, so ...
Banelord Encyclopaedia Galactica Articles 28 344 07-17-2021, 12:27 AM
    Thread: Stuff that has a good chance of being impossible
Post: RE: Stuff that has a good chance of being impossib...

Drashner1The problem I think you're going to run into here is that determinations of what is 'probable' in this context are largely (perhaps almost entirely) subjective and often say more about the li...
Banelord General Setting Discussion 19 267 11-26-2019, 12:11 PM
    Thread: Stuff that has a good chance of being impossible
Post: RE: Stuff that has a good chance of being impossib...

Perhaps, though in my mind it’s much more predictable than something with no basis on human mind architecture at all, especially if it was accidentally created or just came into existence as I believe...
Banelord General Setting Discussion 19 267 11-26-2019, 11:42 AM
    Thread: Stuff that has a good chance of being impossible
Post: RE: Stuff that has a good chance of being impossib...

Well for the most part I’m using Transapients to deal with the issues presented by genetic engineering on a large scale taking many thousands of years and any similar problems; I really just wanted to...
Banelord General Setting Discussion 19 267 11-26-2019, 10:23 AM
    Thread: Stuff that has a good chance of being impossible
Post: RE: Stuff that has a good chance of being impossib...

I suppose the line I should be drawing is: “What kind of technology can I still have that is considered probable to be able to exist rather than possible?” (The possible category includes the ones I m...
Banelord General Setting Discussion 19 267 11-26-2019, 09:21 AM
    Thread: Stuff that has a good chance of being impossible
Post: Stuff that has a good chance of being impossible

I have been mentioning on our Discord that I would want to write an article about a Virchworld that is set up so that things that are mostly considered unlikely by today’s standards (wormholes, magmat...
Banelord General Setting Discussion 19 267 11-26-2019, 02:22 AM
    Thread: The Science and Dangers of 5G
Post: The Science and Dangers of 5G

So over the past few months I’m sure most of us know that 5G has been getting closer and closer to releasing in many countries and the detractors have begun to say their piece on how it can cause canc...
Banelord General Off-topic Discussion 0 1,777 10-29-2019, 09:52 PM
    Thread: Questions on the Deep Night Runners and other Meistersinger Lore
Post: RE: Questions on the Deep Night Runners and other ...

(07-19-2019, 01:19 AM)omega_tyrant Wrote: I thought in our discussion about this topic a year ago...…that we determined the Reality Intratextualization Project's discoveries about the "transform spa...
Banelord General Setting Discussion 32 722 07-19-2019, 02:34 AM
    Thread: Questions on the Deep Night Runners and other Meistersinger Lore
Post: Questions on the Deep Night Runners and other Meis...

Hey there, it’s been a while since I’ve posted, but I began reading a lot about the Deep Night Runners, Trap Door Spiders, Leviathan, Gigasphere, and the greater Meistersinger Civilization at large. T...
Banelord General Setting Discussion 32 722 07-18-2019, 10:27 PM
    Thread: Pico- and Femtotech
Post: Pico- and Femtotech

So I do know that the site has been trying to rid most or all mention of these technologies from its pages since it was discovered they probably aren't possible, but since there really isn't a place o...
Banelord General Setting Discussion 3 77 04-06-2019, 12:41 PM
    Thread: Your Thoughts on the Future
Post: Your Thoughts on the Future

I suppose this is where this post is most relevant? I was just curious about what any users think is a likely scenario for where the world will be in the year 2100; the climate, society, nations, tech...
Banelord General Off-topic Discussion 15 12,875 03-25-2019, 10:16 AM
    Thread: Eclipse Phase Concepts in OA
Post: Eclipse Phase Concepts in OA

JSo lately I’ve been getting very into the less-than-hard sci-fi RPG universe Eclipse Phase. For the most part it has a very good and cohesive story and universe design, and is hard science fiction fo...
Banelord Books, Games, Movies, and TV 7 6,149 03-24-2019, 04:47 AM
    Thread: Advice on Running a Game set in OA
Post: RE: Advice on Running a Game set in OA

Drashner1So, considering your statements below... (03-01-2019, 12:44 PM)Banelord Wrote: These are great suggestions and helped broaden my knowledge of possible modo involvement a bit so I do apprec...
Banelord OA Role Playing Games 7 342 03-02-2019, 12:38 PM
    Thread: Advice on Running a Game set in OA
Post: RE: Advice on Running a Game set in OA

Another couple thoughts: 1) Is there anything that is interesting enough to be included in an RPG going on in the sol system in the current era or is it mostly just a dull backwater? 2) How exactly ...
Banelord OA Role Playing Games 7 342 03-01-2019, 12:52 PM
    Thread: Advice on Running a Game set in OA
Post: RE: Advice on Running a Game set in OA

(02-28-2019, 02:35 PM)Drashner1 Wrote: (02-28-2019, 12:32 PM)Banelord Wrote: So, I’ve been thinking for a long time about running a roleplay campaign set in the OA universe. I already know exactly...
Banelord OA Role Playing Games 7 342 03-01-2019, 12:44 PM
    Thread: Advice on Running a Game set in OA
Post: Advice on Running a Game set in OA

So, I’ve been thinking for a long time about running a roleplay campaign set in the OA universe. I already know exactly what kind of system I’d be running and how characters and their advancement woul...
Banelord OA Role Playing Games 7 342 02-28-2019, 12:32 PM