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clearing bits far away from computation
#15
Generally, I'm trying to maximize computation while minimizing entropy increase. This particular design is http://burtleburtle.net/bob/future/bigdata.html , the rotating torus is http://burtleburtle.net/bob/future/dense.html , and the shell is roughly http://burtleburtle.net/bob/future/balloon.html . It's definitely a work in progress, might not be workable at all.

I have many web pages using a Java nbody simulator, like http://burtleburtle.net/bob/scifi/dyson.html . Java as a web display language has committed hara-kiri. All my applets are effectively dead. It's very sad. I'm translating the Java simulator to C++ for exploration now, to see if I can find some orbits for http://burtleburtle.net/bob/future/dense.html that actually work. Later I'll have to translate it to JavaScript too to display the results, and to get all my old applets working again for the modern web.
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RE: clearing bits far away from computation - by Bob Jenkins - 07-04-2015, 05:06 PM

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